racing:: check connectivity

This commit is contained in:
Zeno Rogue 2018-11-18 01:42:17 +01:00
parent d5ce7dc30b
commit 10b664097f
1 changed files with 49 additions and 27 deletions

View File

@ -165,6 +165,7 @@ void generate_track() {
// for(cell *c:track) if(c->land != laMirror) c->bardir = NOBARRIERS;
for(cell *c:track) setdist(c, 0, NULL);
if(1) {
manual_celllister cl;
for(int i=0; i<isize(track); i++) {
@ -195,12 +196,33 @@ void generate_track() {
c->wall = waChasm;
if(p.second >= win && p.first < TWIDTH) c->wall = hrand(2) ? waMirror : waCloud;
}
}
int byat[256];
for(int a=0; a<16; a++) byat[a] = 0;
for(auto s: trackstage) byat[s.second.first]++;
for(int a=0; a<16; a++) printf("%d: %d\n", a, byat[a]);
if(1) {
manual_celllister cl;
cl.add(s);
bool goal = false;
for(int i=0; i<isize(cl.lst); i++) {
cell *c = cl.lst[i];
forCellEx(c2, c) {
if(among(c2->wall, waCloud, waMirror)) goal = true;
if(c2->wall == waIcewall || passable(c2, c, P_ISPLAYER))
cl.add(c2);
}
}
if(!goal) {
printf("error: goal unreachable\n");
stop_game();
start_game();
return;
}
}
/*
for(cell *c: track) {
int i = trackval(c) - celldist(c);