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vr:: you can still click the map while an UI is shown
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@@ -609,7 +609,7 @@ EX bool need_mouseh = false;
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EX void fix_mouseh() {
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if(0) ;
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#if CAP_VR
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else if(vrhr::active() && which_pointer && !vrhr::in_menu())
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else if(vrhr::active() && which_pointer && !vrhr::targeting_menu)
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vrhr::compute_point(which_pointer, mouseh, mouseover, vrhr::pointer_distance);
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#endif
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else if(!need_mouseh) ;
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