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Shadows are now blow-immune

This commit is contained in:
Zeno Rogue 2019-04-05 13:39:27 +02:00
parent a44e4281de
commit 0f99334279

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@ -94,7 +94,7 @@ MONSTER( 'G', 0xFFFFFF, "Ghost", moGhost, ZERO | CF_NOBLOW | CF_NONLIVING | CF_G
MONSTER( 'N', 0x404040, "Necromancer", moNecromancer, ZERO, RESERVED, moYeti, MONSTER( 'N', 0x404040, "Necromancer", moNecromancer, ZERO, RESERVED, moYeti,
"Necromancers can raise ghosts and zombies from fresh graves." "Necromancers can raise ghosts and zombies from fresh graves."
) )
MONSTER( 'S', 0x404040, "Shadow", moShadow, ZERO | CF_NONLIVING, RESERVED, moNone, MONSTER( 'S', 0x404040, "Shadow", moShadow, ZERO | CF_NOBLOW | CF_NONLIVING, RESERVED, moNone,
"A creepy monster who follows you everywhere in the Graveyard." "A creepy monster who follows you everywhere in the Graveyard."
) )
MONSTER( 'T', 0x40E040, "Tentacle", moTentacle, ZERO | CF_NOGHOST | CF_NOBLOW | CF_MOUNTABLE | CF_MULTITILE | CF_WORM, RESERVED, moNone, tentdes ) MONSTER( 'T', 0x40E040, "Tentacle", moTentacle, ZERO | CF_NOGHOST | CF_NOBLOW | CF_MOUNTABLE | CF_MULTITILE | CF_WORM, RESERVED, moNone, tentdes )