From 0f84812d157af8541480b95eb69de325d6f6277f Mon Sep 17 00:00:00 2001 From: Jacob Mandelson Date: Sat, 24 Feb 2024 10:54:45 -0800 Subject: [PATCH] Track fatigue across save/load. --- system.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/system.cpp b/system.cpp index 70250164..8a941d4c 100644 --- a/system.cpp +++ b/system.cpp @@ -596,10 +596,11 @@ EX void applyBoxes() { for(int i=0; i<43; i++) { if(loading) kills[i] = 0; - bool fake = (i == moREMOVED || i == moLesserM || i == moTentacletail); + bool fake = (i == moLesserM || i == moTentacletail); if(i == moWormtail) applyBoxM(moCrystalSage); else if(i == moWormwait) applyBoxM(moFireFairy); else if(i == moTentacleEscaping) applyBoxM(moMiner); + else if(i == moREMOVED) applyBoxI(itFatigue); else if(i == moGolemMoved) applyBoxM(moIllusion); else if(i == moTentaclewait) applyBoxOrb(itOrbThorns); else if(i == moGreater) applyBoxOrb(itOrbDragon);