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11.0z (without sky color)
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@ -3210,5 +3210,34 @@ Gameplay:
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- using Orb of Safety marked you as cheater
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2019-05-16 18:03 Version 11.0y:
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- improved 3D models: Bull horns, Cat head, anything which had holes at its ends, Butterfly (previously crashed the game), animation for all winged creatures (previously only Eagle had animation),
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- improved 3D models: Bull horns, Cat head, anything which had holes at its ends, Butterfly (previously crashed the game), animation for all winged creatures (previously only Eagle model had animation),
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leg movement animation for quadrupeds; also the stun stars are drawn now
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2019-05-30 18:30 Version 11.0z:
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- fixed: selecting some lands in Experiments with Geometry caused incorrect generation
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- fixed the monster list of the Ruined City
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- fixed the way HyperRogue saves floating point numbers in text format on Windows (previously files generated with Vector Graphics Editor or Paper Model Creator could save incorrectly)
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- also improved the way HyperRogue displays numbers, and the slider for editing integers looks different; fixed the growth ratio display on Windows
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- Orb of Recall now recalls you to your old rotation/orientation
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- larger sightrange limit in Euclidean
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- improved the sword angle handling in non-standard geometries
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- no more Orbs of the Bull in Prairie in the Orb Strategy Mode
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- fixed drawing the net in the paper model creator
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- new special game mode preview:
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- dual geometry mode [not yet working in non-shmup 3D]
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- submodes of the Chaos mode
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- frictionless track in the racing mode (Space Rocks)
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- 2.5D preview:
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- improved Vineyard half-walls, item colors in the Minimap, Rose Garden (scent waves and Thornless Roses were not visible)
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- added ceilings and skies (the elusive "hyperbolic sun" got an official interpretation!)
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- third person perspective key ('3') now works
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- improved ASCII mini-map: gridlines, no more double drawing of items, mini-map correct in all circumstances, including vertical movement or y/z rotation
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- fixed a crash in Euclidean when changing camera level
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- auto-adjust in switch_fpp
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- 3D/2.5D preview:
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- racing:: progress bar live in 3D
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- 3D:: fixed a crash on drawing Hyperbugs
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- improved models: Ratlings, hypersian rugs, Giant Rug
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