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Void Beasts are now pulled by Orb of Air
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@@ -4930,9 +4930,10 @@ EX void drawMarkers() {
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}
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if(items[itOrbAir] && mouseover->cpdist > 1) {
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cell *c1 = mouseover;
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int dir = c1->monst == moVoidBeast ? -1 : 1;
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for(int it=0; it<10; it++) {
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int di;
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auto mib = blowoff_destination(c1, di);
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auto mib = blowoff_destination_dir(c1, di, dir);
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if(!mib.proper()) break;
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auto& c2 = mib.t;
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shiftmatrix T1 = ggmatrix(c1);
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