@@ -184,7 +184,11 @@ void initAudio() {
map<string, Mix_Chunk*> chunks;
#ifdef SOUNDDESTDIR
string wheresounds = SOUNDDESTDIR;
#else
string wheresounds = "sounds/";
#endif
void playSound(cell *c, const string& fname, int vol) {
if(effvolume == 0) return;
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