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correction of CAP_SDL guard

This commit is contained in:
Zeno Rogue 2019-06-28 10:01:04 +02:00
parent 13b5223ffb
commit 0d65b73227

View File

@ -448,8 +448,9 @@ struct shmup_configurer {
auto& cmdlist = shmup::on ? (WDIM == 3 ? playercmds_shmup3 : playercmds_shmup) : playercmds_turn;
dialog::handleNavigation(sym, uni);
if(0) ;
#if CAP_SDL
if(uni == '1') pushScreen(key_configurer(1, cmdlist));
else if(uni == '1') pushScreen(key_configurer(1, cmdlist));
else if(uni == '2') pushScreen(key_configurer(2, cmdlist));
else if(uni == 'p') pushScreen(key_configurer(3, GDIM == 3 ? pancmds3 : pancmds));
else if(uni == '3') pushScreen(key_configurer(4, cmdlist));