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Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just `hookset<T> hooks_foo` at global scope. This clears the way to make `hookset<T>` into a class type if we want.
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@@ -82,7 +82,7 @@ void gamedata::restoregame() {
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gamedata_all(*this);
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}
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EX hookset<void(gamedata*)> *hooks_gamedata;
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EX hookset<void(gamedata*)> hooks_gamedata;
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EX namespace gamestack {
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