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rebound 'i'nventory key no longer works if it should not

This commit is contained in:
Zeno Rogue 2017-10-16 00:20:32 +02:00
parent bd412b0861
commit 0d3cb57ba8

View File

@ -677,7 +677,7 @@ void handleInput(int delta) {
showMissionScreen();
#if CAP_INV
if(actionspressed[57] && !lactionpressed[57])
if(actionspressed[57] && !lactionpressed[57] && inv::on)
pushScreen(inv::show);
#endif