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history animation is now allowed if allowIncreasedRange

This commit is contained in:
Zeno Rogue 2020-04-02 12:59:30 +02:00
parent 6817ed42ad
commit 0d00c70ed6

View File

@ -187,11 +187,11 @@ EX namespace history {
EX transmatrix first_center_view;
EX void save_end() {
if(canmove && !cheater) {
if(!allowIncreasedSight()) {
addMessage("Enable cheat mode or GAME OVER to use this");
return;
}
if(canmove && cheater) cheater++;
if(cheater) cheater++;
switch(saved_ends) {
case 0:
first_center_at = centerover;
@ -572,11 +572,11 @@ EX namespace history {
if(uni == 'e' || uni == 'E' || uni == 'E'-64) {
if(on) clear();
else {
if(canmove && !cheater) {
if(!allowIncreasedSight()) {
addMessage("Enable cheat mode or GAME OVER to use this");
return;
}
if(canmove && cheater) cheater++;
if(cheater) cheater++;
if(uni == 'E') create_recenter_to_view(false);
else if(uni == 'E'-64) create_recenter_to_view(true);
else create_playerpath();
@ -603,11 +603,11 @@ EX namespace history {
);
else if(uni == 'g') { dospiral = !dospiral; }
else if(uni == 'i') {
if(canmove && !cheater) {
if(!allowIncreasedSight()) {
addMessage("Enable cheat mode or GAME OVER to use this");
return;
}
if(canmove && cheater) cheater++;
if(cheater) cheater++;
includeHistory = !includeHistory;
}
#if CAP_SDL