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https://github.com/zenorogue/hyperrogue.git
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in 3D config, automatic TPP/FPP now appears on top, as you usually want this, not 'use 3D models'
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parent
f0a98bbc55
commit
0cdd73c24d
25
config.cpp
25
config.cpp
@ -1757,6 +1757,19 @@ EX void show3D() {
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gamescreen(0);
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dialog::init(XLAT("3D configuration"));
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if(GDIM == 2) {
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dialog::addBoolItem(XLAT("configure TPP automatically"), pmodel == mdDisk && pconf.camera_angle, 'T');
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dialog::add_action(geom3::switch_tpp);
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}
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#if MAXMDIM >=4
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if(WDIM == 2) {
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dialog::addBoolItem(XLAT("configure FPP automatically"), GDIM == 3, 'F');
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dialog::add_action(geom3::switch_fpp);
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}
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#endif
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dialog::addBreak(50);
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#if MAXMDIM >= 4
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if(WDIM == 2) {
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dialog::addBoolItem(XLAT("use the full 3D models"), vid.always3, 'U');
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@ -1871,23 +1884,11 @@ EX void show3D() {
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if(GDIM == 3) add_edit_wall_quality('W');
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#endif
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dialog::addBreak(50);
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#if CAP_RUG
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if(rug::rugged) {
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dialog::addBoolItem_action(XLAT("3D monsters/walls on the surface"), rug::spatial_rug, 'S');
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}
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#endif
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if(GDIM == 2) {
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dialog::addBoolItem(XLAT("configure TPP automatically"), pmodel == mdDisk && pconf.camera_angle, 'T');
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dialog::add_action(geom3::switch_tpp);
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}
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#if MAXMDIM >=4
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if(WDIM == 2) {
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dialog::addBoolItem(XLAT("configure FPP automatically"), GDIM == 3, 'F');
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dialog::add_action(geom3::switch_fpp);
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}
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#endif
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if(0);
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#if CAP_RUG
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