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Fix UB drawing Familiar's eye
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@ -1860,8 +1860,8 @@ EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t
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queuepoly(VAHEAD, cgi.shFamiliarHead, darkena(0xC04000, 0, 0xFF));
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queuepoly(VAHEAD, cgi.shFamiliarHead, darkena(0xC04000, 0, 0xFF));
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// queuepoly(V, cgi.shCatLegs, darkena(0x902000, 0, 0xFF));
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// queuepoly(V, cgi.shCatLegs, darkena(0x902000, 0, 0xFF));
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if(true) {
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if(true) {
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queuepoly(VAHEAD, cgi.shFamiliarEye, darkena(0xFFFF000, 0, 0xFF));
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queuepoly(VAHEAD, cgi.shFamiliarEye, darkena(0xFFFF00, 0, 0xFF));
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queuepoly(VAHEAD * Mirror, cgi.shFamiliarEye, darkena(0xFFFF000, 0, 0xFF));
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queuepoly(VAHEAD * Mirror, cgi.shFamiliarEye, darkena(0xFFFF00, 0, 0xFF));
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}
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}
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return true;
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return true;
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}
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}
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