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Hunting added to the defaults
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@ -722,6 +722,7 @@ void showEuclideanMenu() {
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if(hiitemsMax(treasureType(eLand(i))) >= 25) landvisited[i] = true;
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landvisited[laCrossroads] = true;
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landvisited[laIce] = true;
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landvisited[laHunting] = true;
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landvisited[laMirrorOld] = true;
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landvisited[laPrincessQuest] = cheater || princess::everSaved;
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landvisited[laWildWest] = true;
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