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Don't recolor the graves in the Irradiated Field, either.
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@ -209,10 +209,10 @@ void celldrawer::setcolors() {
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for(int a=0; a<21; a++)
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for(int a=0; a<21; a++)
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if((b >> a) & 1)
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if((b >> a) & 1)
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fcol += variant::features[a].color_change;
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fcol += variant::features[a].color_change;
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if(c->wall == waAncientGrave)
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/*if(c->wall == waAncientGrave)
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wcol = 0x080808;
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wcol = 0x080808;
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else if(c->wall == waFreshGrave)
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else if(c->wall == waFreshGrave)
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wcol = 0x202020;
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wcol = 0x202020;*/
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break;
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break;
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}
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}
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#endif
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#endif
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