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	rogueviz:: ads:: missile replay
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		| @@ -192,6 +192,7 @@ struct ads_object { | ||||
|   expiry_data expire; | ||||
|   vector<ld>* shape; | ||||
|   ld last_shot; | ||||
|   ld shot_at; | ||||
|   int hlast; | ||||
|  | ||||
|   map<ld, turret_state> turret_states; | ||||
|   | ||||
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