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Hypersian Rug mode works with Archimedean tilings
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9
rug.cpp
9
rug.cpp
@ -588,7 +588,14 @@ void buildRug() {
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for(auto& p: vptr) {
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cell *c = p.first;
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rugpoint *v = p.second;
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for(int j=0; j<c->type; j++) try {
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if(archimedean) {
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rugpoint *p[MAX_EDGE+1];
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for(int j=0; j<c->type; j++) p[j] = findOrAddRugpoint(ggmatrix(c) * get_corner_position(c, j), v->dist);
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for(int j=0; j<c->type; j++) addTriangle(v, p[j], p[(j+1) % c->type]);
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}
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else for(int j=0; j<c->type; j++) try {
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cell *c2 = c->move(j);
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rugpoint *w = vptr.at(c2);
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// if(v<w) addEdge(v, w);
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