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product:: backwall optimization
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@@ -245,6 +245,7 @@ hpcshape
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shAnimatedGargoyle, shAnimatedGargoyle2, shAnimatedBat, shAnimatedBat2;
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vector<hpcshape> shPlainWall3D, shWireframe3D, shWall3D, shMiniWall3D;
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vector<hyperpoint> walltester;
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vector<struct plain_floorshape*> all_plain_floorshapes;
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vector<struct escher_floorshape*> all_escher_floorshapes;
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