From 0a4ccb2b5c3129cdd9bffd219b9e349559f670fe Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 9 May 2019 17:01:29 +0200 Subject: [PATCH] 2d3d:: no more player hiding if camera > 0 --- graph.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/graph.cpp b/graph.cpp index 2668f5e5..51e4caee 100644 --- a/graph.cpp +++ b/graph.cpp @@ -19,7 +19,7 @@ int detaillevel = 0; bool first_cell_to_draw = true; bool hide_player() { - return DIM == 3 && playermoved && vid.yshift == 0 && vid.sspeed > -5 && pmodel == mdPerspective && first_cell_to_draw; + return DIM == 3 && playermoved && vid.yshift == 0 && vid.sspeed > -5 && pmodel == mdPerspective && first_cell_to_draw && (WDIM == 3 || geom3::camera == 0); } hookset *hooks_handleKey;