From 09a4849a723b507f415a724f18e1f96f59aa786c Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 4 Oct 2019 17:11:00 +0200 Subject: [PATCH] devmods:: fixed naming in manual-animation --- devmods/manual-animation.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/devmods/manual-animation.cpp b/devmods/manual-animation.cpp index 21d16a8b..f351f83f 100644 --- a/devmods/manual-animation.cpp +++ b/devmods/manual-animation.cpp @@ -204,10 +204,10 @@ bool trailer_handleKey(int sym, int uni) { // shot::shotx = 1920; // shot::shoty = 1080; shot::shot_aa = 2; - solv::solrange_xy = 30; - solv::solrange_z = 6; - vid.cells_drawn_limit = 100000; - vid.cells_generated_limit = 1000; + solnihv::solrange_xy = 30; + solnihv::solrange_z = 6; + vid.cells_drawn_limit = 200000; + vid.cells_generated_limit = 10000; // sightranges[geometry] = 4; static int lasti = 0;