cview sets playermoved to false
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@ -305,7 +305,7 @@ int arg::readCommon() {
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}
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}
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else if(argis("-cview")) {
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else if(argis("-cview")) {
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PHASE(3); start_game();
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PHASE(3); start_game();
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View = Id;
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View = Id; playermoved = false;
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}
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}
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else if(argis("-exit")) {
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else if(argis("-exit")) {
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PHASE(3);
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PHASE(3);
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