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Orb of Luck now removes the blue bug bias
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@ -1688,6 +1688,7 @@ EX namespace hive {
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EX eMonster randomHyperbug() {
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EX eMonster randomHyperbug() {
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int h = hivehard();
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int h = hivehard();
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if(h && markOrb(itOrbLuck)) h /= 4;
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if(hrand(200) < h)
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if(hrand(200) < h)
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return moBug2;
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return moBug2;
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return eMonster(moBug0 + hrand(BUGCOLORS));
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return eMonster(moBug0 + hrand(BUGCOLORS));
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