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allowChangeRange() used where it should
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@@ -301,7 +301,7 @@ void initgame() {
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if(quotient || sphere)
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for(cell *c: currentmap->allcells()) setdist(c, 8, NULL);
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if(!cheater) {
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if(!allowChangeRange()) {
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gamerange_bonus = genrange_bonus = 0;
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if(vid.use_smart_range == 2) vid.use_smart_range = 1;
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}
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