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inv:: buffed up the Orb of Intensity
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3
help.cpp
3
help.cpp
@@ -354,6 +354,9 @@ EX string generateHelpForItem(eItem it) {
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if(it == itOrbWinter)
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help += XLAT("\n\nThis orb also allows you to collect items encased in ice.");
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if(it == itOrbIntensity && inv::on)
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help += XLAT("\n\nIn the Orb Strategy Mode, the effect is increased to +100%.");
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if(it == itOrbEmpathy) {
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int cnt = 0;
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