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inv:: buffed up the Orb of Intensity
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@@ -7281,7 +7281,7 @@ EX bool collectItem(cell *c2, bool telekinesis IS(false)) {
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it = itOrbSpeed;
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}
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if(c2->land == laAsteroids) oc = 10;
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if(markOrb(itOrbIntensity)) oc = oc * 6 / 5;
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if(markOrb(itOrbIntensity)) oc = intensify(oc);
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if(!items[it]) items[it]++;
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items[it] += oc;
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}
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