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Major refactoring, multisampling
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6
game.cpp
6
game.cpp
@@ -5415,8 +5415,12 @@ void checkmove() {
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if(movepcto(1, 1, true))
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canmove = legalmoves[cwt.spin] = true;
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if(kills[moPlayer]) canmove = false;
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if(!canmove)
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if(!canmove) {
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achievement_final(true);
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if(cmode2 == smNormal) showMissionScreen();
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}
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if(canmove && timerstopped) {
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timerstart = time(NULL);
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timerstopped = false;
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