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enabled the chaos mode in weird hyperbolic

This commit is contained in:
Zeno Rogue
2017-10-30 10:52:48 +01:00
parent f69d538e08
commit 060075f605
2 changed files with 5 additions and 4 deletions
+3 -2
View File
@@ -1071,7 +1071,8 @@ void restartGame(char switchWhat, bool push) {
randomPatternsMode = peace::on = false;
}
if(switchWhat == 'C') {
geometry = gNormal;
if(euclid || sphere)
geometry = gNormal;
if(tactic::on) firstland = laIce;
yendor::on = tactic::on = princess::challenge = false;
resetGeometry();
@@ -1095,7 +1096,7 @@ void restartGame(char switchWhat, bool push) {
if(switchWhat == 'g') {
if(geometry == targetgeometry) geometry = gNormal;
else geometry = targetgeometry;
if(chaosmode && geometry != gNormal) chaosmode = false;
if(chaosmode && (euclid || sphere)) chaosmode = false;
if(purehepta && euclid) purehepta = false;
resetGeometry();
}