@@ -3,6 +3,20 @@
namespace hr {
#if HDR
struct radarpoint {
hyperpoint h;
char glyph;
color_t color;
color_t line;
};
struct radarline {
hyperpoint h1, h2;
#endif
EX vector<radarpoint> radarpoints;
EX vector<radarline> radarlines;
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