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added some missing externs
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4
hyper.h
4
hyper.h
@ -212,7 +212,7 @@ namespace multi {
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int deadzoneval[MAXJOY][MAXAXE];
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int deadzoneval[MAXJOY][MAXAXE];
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};
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};
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multi::config scfg;
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extern config scfg;
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}
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}
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enum eStereo { sOFF, sAnaglyph, sLR, sODS };
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enum eStereo { sOFF, sAnaglyph, sLR, sODS };
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@ -5493,7 +5493,7 @@ namespace dual {
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// 0 = dualmode off, 1 = in dualmode (no game chosen), 2 = in dualmode (working on one of subgames)
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// 0 = dualmode off, 1 = in dualmode (no game chosen), 2 = in dualmode (working on one of subgames)
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extern int state;
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extern int state;
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extern int currently_loaded, main_side;
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extern int currently_loaded, main_side;
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bool affect_both;
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extern bool affect_both;
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bool movepc(int d, int subdir, bool checkonly);
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bool movepc(int d, int subdir, bool checkonly);
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extern transmatrix player_orientation[2];
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extern transmatrix player_orientation[2];
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@ -77,6 +77,7 @@ namespace dual {
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int currently_loaded;
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int currently_loaded;
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int main_side;
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int main_side;
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bool affect_both;
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gamedata dgd[2];
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gamedata dgd[2];
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transmatrix player_orientation[2];
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transmatrix player_orientation[2];
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