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Autoplay: skip 'missing princess info' check in euclid
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@@ -252,7 +252,7 @@ bool isAnythingWrong()
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printf("ERROR: buggy item found\n");
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printf("ERROR: buggy item found\n");
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return true;
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return true;
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}
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}
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if(isPrincess(c->monst) && princess::getPrincessInfo(c) == nullptr) {
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if(!euclid && isPrincess(c->monst) && princess::getPrincessInfo(c) == nullptr) {
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printf("ERROR: missing princess info\n");
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printf("ERROR: missing princess info\n");
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return true;
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return true;
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}
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}
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