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rogueviz:: added some guards
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@@ -219,7 +219,9 @@ void draw_staircase() {
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p.offset = 0;
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p.offset_texture = 0;
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p.tinf = &tinf;
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#if CAP_TEXTURE
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tinf.texture_id = tdata.textureid;
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#endif
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}
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void enable_hooks() {
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