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do not draw Safety in high-qual screenshots

This commit is contained in:
Zeno Rogue 2024-05-25 11:46:11 +02:00
parent 441f825566
commit 03b89f053b

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@ -209,6 +209,7 @@ void drawSpeed(const shiftmatrix& V, ld scale=1) {
}
void drawSafety(const shiftmatrix& V, int ct) {
if(inHighQual) return;
#if CAP_QUEUE
ld ds = ptick(50);
color_t col = darkena(iinf[itOrbSafety].color, 0, 0xFF);