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new Crossroads variant: thematic crossroads
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2
hyper.h
2
hyper.h
@@ -469,6 +469,8 @@ extern videopar vid;
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#define R200 (big_unlock ? 800 : 200)
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// Crossroads V
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#define R300 (big_unlock ? 1200 : 300)
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// Thematic Crossroads
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#define R400 (big_unlock ? 1600 : 400)
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// Master Crossroads
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#define R500 (big_unlock ? 2000 : 500)
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// kill types for Dragon Chasms
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