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fixed in_smart_range adjusting to the screen resolution rather than the current texture

This commit is contained in:
Zeno Rogue 2018-12-01 23:48:21 +01:00
parent 48c15ce297
commit 036abd2091

View File

@ -692,10 +692,12 @@ bool in_smart_range(const transmatrix& T) {
if(std::isinf(h1[0]) || std::isinf(h1[1])) return false;
ld x = current_display->xcenter + current_display->radius * h1[0];
ld y = current_display->ycenter + current_display->radius * h1[1] * vid.stretch;
if(x > vid.xres * 2) return false;
if(x < -vid.xres) return false;
if(y > vid.yres * 2) return false;
if(y < -vid.yres) return false;
if(x > current_display->xtop + current_display->xsize * 2)return false;
if(x < current_display->xtop - current_display->xsize * 1) return false;
if(y > current_display->ytop + current_display->ysize * 2)return false;
if(y < current_display->ytop - current_display->ysize * 1) return false;
ld epsilon = 0.01;
applymodel(T * xpush0(epsilon), h2);
ld x1 = current_display->radius * abs(h2[0] - h1[0]) / epsilon;
@ -707,10 +709,10 @@ bool in_smart_range(const transmatrix& T) {
if(svg::in) scale /= svg::divby;
return
scale > vid.smart_range_detail &&
x - 2 * max(x1, x2) < vid.xres &&
x + 2 * max(x1, x2) > 0 &&
y - 2 * max(y1, y2) < vid.yres &&
y + 2 * max(y1, y2) > 0;
x - 2 * max(x1, x2) < current_display->xtop + current_display->xsize &&
x + 2 * max(x1, x2) > current_display->xtop &&
y - 2 * max(y1, y2) < current_display->ytop + current_display->ysize &&
y + 2 * max(y1, y2) > current_display->ytop;
}
namespace gp {