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restartGame, wrong mode, and resetModes now use constants instead of magic char names

This commit is contained in:
Zeno Rogue
2018-04-09 18:05:23 +02:00
parent b9a6402ba7
commit 033c626dfc
19 changed files with 135 additions and 136 deletions

View File

@@ -179,7 +179,7 @@ hint hints[] = {
},
[]() {
#if CAP_INV
restartGame('i');
restartGame(rg::inv);
#endif
}
},
@@ -273,7 +273,7 @@ hint hints[] = {
resetModes();
specialland = laHalloween;
targetgeometry = gSphere;
restartGame('g');
restartGame(rg::geometry);
vid.alpha = 999;
vid.scale = 998;
}