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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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@@ -529,9 +529,9 @@ void sominit(int initto) {
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/* if(geometry != gQuotient1) {
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targetGeometry = gQuotient1;
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restartGame('g');
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restartGame(rg::geometry);
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}
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if(!nonbitrunc) restartGame('7'); */
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if(!nonbitrunc) restartGame(rg::bitrunc); */
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printf("Initializing SOM (1)\n");
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