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restartGame, wrong mode, and resetModes now use constants instead of magic char names

This commit is contained in:
Zeno Rogue
2018-04-09 18:05:23 +02:00
parent b9a6402ba7
commit 033c626dfc
19 changed files with 135 additions and 136 deletions

View File

@@ -529,9 +529,9 @@ void sominit(int initto) {
/* if(geometry != gQuotient1) {
targetGeometry = gQuotient1;
restartGame('g');
restartGame(rg::geometry);
}
if(!nonbitrunc) restartGame('7'); */
if(!nonbitrunc) restartGame(rg::bitrunc); */
printf("Initializing SOM (1)\n");