diff --git a/changelog.txt b/changelog.txt index e8dde60d..44d93547 100644 --- a/changelog.txt +++ b/changelog.txt @@ -4863,3 +4863,18 @@ Other bugfixes: - fixed centering on reset - disabling geodesic movement in Sol/Nil now also assumes that light moves along Lie lines, and shmup monsters move correctly too - fixed grid drawing for binary variants + + +2022-12-18 00:59 Update 12.1h: + +Bug fixes: +- fixed context help getting stuck in corner stats mode +- fixed Princess AI using boat +- shallow water is no longer glitched when the 3D settings are illegal + +Further improvements to the "3D style" (embed 2D in a 3D geometry) feature: +- four new embeddings of Euclidean space: Clifford torus (S3), product space (H2xR, S2xR), and SL2 +- Hypersian Rug options are now linked in 3D settings +- fixed movement animations +- better diagnostics when an embedding does not work +- fixed a bug rendering band model without shader