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	relhell:: ads:: fixup to turret treasures
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		| @@ -15,6 +15,7 @@ vector<ld> shape_ship = { 0.0699706, 0, 0.0509304, 0.019032, 0.0056909, 0.023788 | ||||
| vector<ld> shape_turret = { 0.154282, 0.0304832, 0.134789, 0.0173922, 0.101045, 0.013638, 0.0836262, 0.0210614, 0.083667, 0.0489607, 0.0595074, 0.0812028, 0.00620363, 0.115388, -0.0862034, 0.0682185, -0.0544688, 0.0358999, -0.0544688, -0.0358999, -0.0862034, -0.0682185, 0.00620363, -0.115388, 0.0595074, -0.0812028, 0.083667, -0.0489607, 0.0836262, -0.0210614, 0.101045, -0.013638, 0.134789, -0.0173922, 0.154282, -0.0304832 }; | ||||
|  | ||||
| const ld turret_length = 0; // 0.15; | ||||
| const ld turret_dist = 0.3; | ||||
|  | ||||
| struct ship_model: gi_extension { | ||||
|   map<ld, hpcshape> ship_at_scale; | ||||
|   | ||||
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