mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-27 14:37:16 +00:00
added RogueViz sample
This commit is contained in:
parent
501f5c59bc
commit
0105808adf
30
rogueviz/sample.cpp
Normal file
30
rogueviz/sample.cpp
Normal file
@ -0,0 +1,30 @@
|
||||
#include "../hyper.h"
|
||||
|
||||
// a very simple example: render a triangle in S3 using HyperRogue engine
|
||||
|
||||
// compile with: mymake rogueviz/sample.cpp
|
||||
|
||||
// run HyperRogue with: ./hyper -geo 120c -canvas 0 -noplayer
|
||||
// press End to move forward (initially the camera is in the center of the triangle so you don't see it)
|
||||
|
||||
// (120c sets spherical geometry (120-cell) and -canvas 0 makes the world empty)
|
||||
|
||||
namespace hr {
|
||||
|
||||
bool draw_simple_scene() {
|
||||
|
||||
shiftmatrix Where = ggmatrix(currentmap->gamestart());
|
||||
|
||||
curvepoint(xpush0(0.2));
|
||||
curvepoint(spin(120*degree) * xpush0(0.2));
|
||||
curvepoint(spin(240*degree) * xpush0(0.2));
|
||||
curvepoint(xpush0(0.2));
|
||||
|
||||
queuecurve(Where, 0xFF0000FF, 0x00FF00FF, PPR::LINE);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
auto plyhook = addHook(hooks_frame, 100, draw_simple_scene);
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user