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racing:: progress bar live in 3D
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@ -1253,8 +1253,8 @@ void draw_ghost_state(ghost& ghost) {
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void drawStats() {
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if(!racing::on) return;
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if(GDIM == 3) return;
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dynamicval<eModel> pm(pmodel, DIM == 3 ? mdFlatten : mdDisk);
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initquickqueue();
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int bsize = vid.fsize * 2;
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