From 002c41058ee77632afe3d026541d86073e014fc4 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 15 May 2018 23:28:10 +0200 Subject: [PATCH] Ruined City now needs the Graveyard pattern --- landlock.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/landlock.cpp b/landlock.cpp index ac62d57b..28c6ad62 100644 --- a/landlock.cpp +++ b/landlock.cpp @@ -1252,7 +1252,7 @@ land_validity_t& land_validity(eLand l) { return unbounded_only; // Graveyard pattern does not work on non-bitrunc weird geometries - if(l == laGraveyard && !randomPatternsMode) switch(geosupport_graveyard()) { + if(among(l, laGraveyard, laRuins) && !randomPatternsMode) switch(geosupport_graveyard()) { case 0: return dont_work; case 1: