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	fixed the Princess AI to use pathdist not cpdist
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		| @@ -1607,7 +1607,7 @@ EX int movevalue(eMonster m, cell *c, int dir, flagtype flags) { | ||||
|     } | ||||
|   if(isPrincess(c->monst)) { | ||||
|      | ||||
|     int d = c2->cpdist; | ||||
|     int d = c2->pathdist; | ||||
|     if(d <= 3) val -= d; | ||||
|     else val -= 10 * d; | ||||
|      | ||||
|   | ||||
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