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fixed the Princess AI to use pathdist not cpdist
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@@ -1607,7 +1607,7 @@ EX int movevalue(eMonster m, cell *c, int dir, flagtype flags) {
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}
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}
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if(isPrincess(c->monst)) {
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if(isPrincess(c->monst)) {
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int d = c2->cpdist;
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int d = c2->pathdist;
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if(d <= 3) val -= d;
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if(d <= 3) val -= d;
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else val -= 10 * d;
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else val -= 10 * d;
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