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nilrider:: do not init textures and shapes before they are needed
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@ -383,9 +383,6 @@ void level::init() {
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cgi.finishshape();
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cgi.finishshape();
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}
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}
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init_textures();
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init_shapes();
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start.where = mappt(startx+.5, starty+.5, 1);
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start.where = mappt(startx+.5, starty+.5, 1);
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start.t = 0;
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start.t = 0;
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start.timer = 0;
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start.timer = 0;
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