2022-05-01 09:27:41 +00:00
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#include "../rogueviz/rogueviz.h"
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// torus balloon:
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// ./ht -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=1 -run "balloon_volume=10..150000../0..10" -grotate 1 2 90*deg -grotate 0 2 30*deg -animperiod 10000 -animrot 0 90 -shot-1000 -back ffffff -fore 0 -animvideo 1800 torus-balloon.mp4
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// donutrad = 4 hexagonal = true SIZE = 21 noise = 1e-2
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// sphere balloon:
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// ./ht -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=1 "balloon_volume=1../0..150000../0..1../0" -grotate 1 2 90*deg -grotate 0 2 30*deg -animperiod 10000 -animrot 0 90 -shot-1000 -back ffffff -fore 0 -animvideo 1800 sphere-balloon.mp4
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// donutrad = -1 hexagonal = true SIZE = 21 noise = 0
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// S2xE simulation:
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// ./ht -smart .5 -geo beti -canvas-random 0 -zoom .01 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=150000 -wsh 9 -ray-do -run -ibale -switch-fpp wall_height=100 depth=50 -ray-iter 600 -ray-range 1 100 -dgl -run -grotate 1 2 60*deg -animmove 400 -60 90 -shot-1000 -animvideo 600 balloonxe-sphere.mp4
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// donutrad = -1 hexagonal = true SIZE = 21 noise = 0
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// flatxE simulation:
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// ./ht -smart .5 -geo beti -canvas-random 0 -zoom .01 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=.01 -wsh 9 -ray-do -run -ibale -switch-fpp wall_height=100 depth=50 -ray-iter 600 -ray-range 1 100 -dgl -run -grotate 1 2 60*deg -animmove 400 -60 90 -shot-1000 -animvideo 600 balloonxe-flat.mp4
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// intermediate xE
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// ./ht -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .01 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=150000 -run balloon_volume=5000 -grotate 1 2 90*deg -grotate 0 2 30*deg -animperiod 10000 -animrot 0 90 -shot-1000 -animvideo 120 balloonxe-intermediate.mp4
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// intermediate show:
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// ./ht -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .01 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=150000 -run balloon_volume=5000 -zoom 0.2 -run -grotate 1 2 90*deg -grotate 0 2 30*deg -animperiod 10000 -animrot 0 90 -shot-1000 -animvideo 120 intermediate-balloon.mp4
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// balloon-net:
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// ./ht -smart .5 -geo beti -canvas-random 0 -zoom .01 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -50 50 -ibal balloon_volume=150000 -shot-1000 -back ffffff -fore 0 -wsh 9
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// animated: add -run -animmove 20 0 30 -animvideo 600 net-moving.mp4
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// balloon algorithm on manifolds:
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// ./ht -geo Zebra -gp 10 0 -ibalc -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -10 10 -ibal balloon_volume=150000 -lw 8 -fore 0 -back ffffff -run -animrot 0 90 -shot-1000 -animvideo 300 balloon-zebra.mp4
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// ./ht -geo Klein -gp 10 0 -ibalc -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -10 10 -ibal balloon_volume=150000 -lw 8 -fore 0 -back ffffff -run -animrot 0 90 -shot-1000 -animvideo 300 balloon-klein.mp4
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// ./ht -geo Macbeath -gp 10 0 -ibalc -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -10 10 -ibal balloon_volume=150000 -lw 8 -fore 0 -back ffffff -run -animrot 0 90 -shot-1000 -animvideo 300 balloon-mcb.mp4
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// ./ht -geo Bolza -gp 10 0 -ibalc -msens 0 -smart .5 -geo beti -canvas-random 0 -zoom .1 -sight3 30 -smartlimit 10 -noplayer -PM 0 -clip -10 10 -ibal balloon_volume=150000 -lw 8 -fore 0 -back ffffff -run -animrot 0 90 -shot-1000 -animvideo 300 balloon-bolza.mp4
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namespace hr {
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namespace balloonsim {
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#define SIZE 21
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struct data;
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using tri = array<data*, 3>;
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bool hexagonal = true;
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int donutrad = -1;
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ld noise = 0;
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ld part = 0.5;
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struct data {
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hyperpoint loc;
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hyperpoint vel;
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int side;
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vector<pair<data*, data*> > tris;
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data(hyperpoint h ) { loc = h; vel = C0-C0; side = 0; }
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};
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vector<data*> allpoints;
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data* top[SIZE][SIZE];
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data* bot[SIZE][SIZE];
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vector<pair<data*, data*> > edges;
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vector<tri> allfaces;
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vector<color_t> facecolor;
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vector<pair<hyperpoint, hyperpoint> > intersections;
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bool draw_intersections;
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ld total_volume = 0;
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ld req_volume = 5;
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ld volume_of(hyperpoint a, hyperpoint b, hyperpoint c) {
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transmatrix T;
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T[0] = a;
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T[1] = b;
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T[2] = c;
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return det3(T);
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}
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int slowdown = 1;
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int steps = 0;
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int tsteps = 0, ssteps = 0;
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bool physics(int delta) {
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if(draw_intersections) return false;
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tsteps += delta;
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while(tsteps > ssteps) {
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ssteps += slowdown;
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steps++;
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// surface tension
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for(auto e: edges) {
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hyperpoint dis = e.second->loc - e.first->loc;
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ld len = hypot_d(3, dis);
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hyperpoint force = dis * ((len - 1) / len);
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e.first->vel += force;
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}
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ld pressure = req_volume / max(total_volume, req_volume * 1e-1);
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pressure *= 1e-2;
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for(auto t: allfaces) {
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hyperpoint e1 = t[1]->loc - t[0]->loc;
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hyperpoint e2 = t[2]->loc - t[0]->loc;
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hyperpoint cros = (e1 ^ e2);
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cros[3] = 0;
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// ld croslen = hypot_d(3, cros);
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hyperpoint normal = pressure * cros; // * croslen / croslen;
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// println(hlog, "normal = ", normal, " cros = ", cros, " pressure = ", pressure);
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t[0]->vel += normal;
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t[1]->vel += normal;
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t[2]->vel += normal;
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}
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/* if(false) if(steps < -1000)
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for(auto p: allpoints) p->vel = hyperpoint(0, 0, -p->side, 0);
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else
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for(auto p: allpoints) p->vel = hyperpoint(0, 0, 0, 0); */
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ld step = 1e-2;
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// move stuff and friction
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for(auto p: allpoints) {
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// println(hlog, p->loc, " ++ ", p->vel);
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for(auto tr: p->tris)
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total_volume += volume_of(p->vel, tr.first->loc - p->loc, tr.second->loc - p->loc) * step;
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p->loc = p->loc + p->vel * step;
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p->vel = p->vel * .9;
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}
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println(hlog, "total volume = ", total_volume, " / ", req_volume, " ST = ", steps);
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}
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return true;
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}
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void explore();
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int startid = 0;
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void create_balloon() {
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for(int x=0; x<SIZE; x++)
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for(int y=0; y<SIZE; y++) {
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hyperpoint ini = C0;
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ld dx = (x-(SIZE-1)/2);
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ld dy = (y-(SIZE-1)/2);
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ini[0] += dx + dy/2;
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ini[1] += dy * sqrt(3) / 2;
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bool good = false;
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if(hexagonal) {
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good = x>0 && y>0 && x<SIZE-1 && y<SIZE-1 && x+y >= SIZE/2+1 && x+y < 3*SIZE/2-1;
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good &= (dx>donutrad || dy>donutrad || dx<-donutrad || dy<-donutrad || dx+dy>donutrad || dx+dy<-donutrad);
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}
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else
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good = hdist0(ini) < SIZE * sqrt(3)/4.-2;
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if(good) {
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if(x==0 || y==0 || x==SIZE-1 || y==SIZE-1) {
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println(hlog, "BUG ", tie(x, y));
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exit(1);
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}
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top[y][x] = new data(ini);
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allpoints.push_back(top[y][x]);
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}
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}
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vector<pair<int, int> > dirs =
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{ {-1,0}, {1,0}, {0,-1}, {0,1}, {1, -1}, {-1, 1} };
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for(int x=0; x<SIZE; x++)
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for(int y=0; y<SIZE; y++) if(top[y][x]) {
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int nei = 0;
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for(pair<int, int> p: dirs)
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if(top[y+p.first][x+p.second])
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nei++;
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if(nei == 6) {
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bot[y][x] = new data(top[y][x]->loc);
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allpoints.push_back(bot[y][x]);
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top[y][x]->side = 1;
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bot[y][x]->side = -1;
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}
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else
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bot[y][x] = top[y][x];
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}
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println(hlog, "all");
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auto central = [] (array<data*, 3> arr) {
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ld dist = hdist0(arr[0]->loc) + hdist0(arr[1]->loc) + hdist0(arr[2]->loc);
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return dist <= 4;
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};
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for(int x=0; x<SIZE; x++)
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for(int y=0; y<SIZE; y++) if(top[y][x]) {
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for(pair<int, int> p: dirs)
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if(top[y+p.first][x+p.second]) {
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println(hlog, "len = ", top[y][x]->loc - top[y+p.first][x+p.second]->loc);
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edges.emplace_back(top[y][x], top[y+p.first][x+p.second]);
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if(top[y][x] != bot[y][x] || top[y+p.first][x+p.second] != bot[y+p.first][x+p.second])
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edges.emplace_back(bot[y][x], bot[y+p.first][x+p.second]);
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}
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println(hlog, "point @ ", tie(x,y));
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for(auto side: {top, bot}) {
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array<data*, 3> arr;
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arr[0] = side[y][x];
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arr[1] = side[y][x+1];
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if(side == bot) swap(arr[0], arr[1]);
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arr[2] = side[y+1][x];
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if(arr[0] && arr[1] && arr[2]) {
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if(arr[0] == top[SIZE/2][SIZE/2]) startid = isize(allfaces);
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allfaces.push_back(arr);
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facecolor.push_back(central(arr) ? 0x8080FF : side == top ? 0xFFD500 : 0xC00000);
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}
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swap(arr[0], arr[1]);
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arr[2] = side[y-1][x+1];
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if(arr[0] && arr[1] && arr[2]) {
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allfaces.push_back(arr);
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facecolor.push_back(central(arr) ? 0x8080FF : side == top ? 0xFFFF00 : 0xC04000);
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}
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}
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}
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for(auto& f: allfaces) for(int i: {0,1,2})
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f[i]->tris.emplace_back(f[(i+1)%3], f[(i+2)%3]);
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for(auto p: allpoints) p->loc[0] += (randd()-randd()) * noise;
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println(hlog, "points = ", isize(allpoints));
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println(hlog, "edges = ", isize(edges));
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println(hlog, "faces = ", isize(allfaces));
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}
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void compute_intersections() {
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intersections.clear();
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for(auto& f1: allfaces)
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for(auto& f2: allfaces) {
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if(f1 == f2) break;
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bool adjacent = false;
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for(int i=0; i<3; i++)
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for(int j=0; j<3; j++)
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if(f1[i] == f2[j])
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adjacent = true;
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if(adjacent) continue;
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vector<hyperpoint> ix;
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for(int i=0; i<2; i++) {
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auto& f = i ? f1 : f2;
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auto& g = i ? f2 : f1;
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hyperpoint cros = (f[1]->loc-f[0]->loc) ^ (f[2]->loc-f[0]->loc);
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ld dotval = dot_d(3, f[1]->loc, cros);
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transmatrix T;
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for(int i=0; i<3; i++)
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set_column(T, i, f[i]->loc);
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set_column(T, 3, C0);
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T = inverse(T);
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for(int i=0; i<3; i++) {
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hyperpoint g1 = g[i]->loc;
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hyperpoint g2 = g[(i+1)%3]->loc;
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ld dg1 = dot_d(3, g1, cros);
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ld dg2 = dot_d(3, g2, cros);
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if(dg1 == dg2) continue;
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ld il = ilerp(dg1, dg2, dotval);
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if(il < 0 || il > 1) continue;
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hyperpoint cp = lerp(g1, g2, il);
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hyperpoint res = T * cp;
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if(res[0] >= 0 && res[1] >= 0 && res[2] >= 0)
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ix.push_back(cp);
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}
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}
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if(ix.empty()) continue;
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if(isize(ix) != 2) {
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println(hlog, "ix is: ", ix);
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intersections.emplace_back(ix[0], ix[0] + hyperpoint(1,0,0,0));
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continue;
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}
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sort(ix.begin(), ix.end());
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intersections.emplace_back(ix[0], ix.back());
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}
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}
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hyperpoint lownoise() {
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hyperpoint h;
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h[3] = 1;
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for(int i=0; i<3; i++)
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h[i] = randd() * 1e-2;
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return h;
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}
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void delocate_balloon() {
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for(auto p: allpoints)
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p->loc = lownoise();
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}
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map<cell*, int> dist;
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void current_balloon() {
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auto ac = currentmap->allcells();
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map<cell*, data*> pts;
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for(auto c: ac) dist[c] = c->type != 6 ? 0 : 100;
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for(int i=0; i<50; i++)
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for(auto c: ac) forCellEx(c1, c)
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dist[c1] = min(dist[c1], dist[c]+1);
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int maxdist = 0;
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for(auto c: ac) maxdist = max(maxdist, dist[c]);
|
|
|
|
|
|
|
|
for(auto c: ac) {
|
|
|
|
pts[c] = new data(lownoise());
|
|
|
|
allpoints.push_back(pts[c]);
|
|
|
|
}
|
|
|
|
|
|
|
|
for(auto c: ac) forCellEx(c1, c)
|
|
|
|
edges.emplace_back(pts[c], pts[c1]);
|
|
|
|
|
|
|
|
for(auto c: ac) for(int i=0; i<c->type; i++) {
|
|
|
|
cellwalker cw(c, i);
|
|
|
|
array<data*, 3> res;
|
|
|
|
int tdist = 0;
|
|
|
|
for(int i=0; i<3; i++) {
|
|
|
|
tdist += dist[cw.at];
|
|
|
|
res[i] = pts[cw.at];
|
|
|
|
cw += wstep;
|
|
|
|
cw++;
|
|
|
|
}
|
|
|
|
if(cw != cellwalker(c, i)) throw hr_exception("wrong!");
|
|
|
|
if(res[0] > res[1] && res[0] > res[2]) {
|
|
|
|
allfaces.push_back(res);
|
|
|
|
facecolor.push_back(gradient(0xFF0000, 0x00FF00, 0, tdist, maxdist*3));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for(auto& f: allfaces) for(int i: {0,1,2})
|
|
|
|
f[i]->tris.emplace_back(f[(i+1)%3], f[(i+2)%3]);
|
|
|
|
|
|
|
|
rogueviz::rv_hook(hooks_drawcell, 50, [maxdist] (cell *c, const shiftmatrix& V) {
|
|
|
|
for(int i=0; i<c->type; i++) {
|
|
|
|
cellwalker cw(c, i);
|
|
|
|
array<cell*, 3> res;
|
|
|
|
int tdist = 0;
|
|
|
|
for(int i=0; i<3; i++) {
|
|
|
|
tdist += dist[cw.at];
|
|
|
|
res[i] = cw.at;
|
|
|
|
cw += wstep;
|
|
|
|
cw++;
|
|
|
|
}
|
|
|
|
if(res[0] > res[1] && res[0] > res[2]) {
|
|
|
|
curvepoint(C0);
|
|
|
|
curvepoint(currentmap->adj(c, i) * C0);
|
|
|
|
curvepoint(currentmap->adj(c, gmod(i-1, c->type)) * C0);
|
|
|
|
queuecurve(V, (forecolor << 8) | 0xFF, gradient(0xFF0000FF, 0x00FF00FF, 0, tdist, maxdist*3), PPR::FLOOR);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
void init_balloon() {
|
|
|
|
|
|
|
|
if(allpoints.empty()) {
|
|
|
|
create_balloon();
|
|
|
|
}
|
|
|
|
|
|
|
|
rogueviz::rv_hook(shmup::hooks_turn, 100, physics);
|
|
|
|
|
|
|
|
rogueviz::rv_hook(hooks_frame, 100, [] {
|
|
|
|
shiftmatrix T = ggmatrix(currentmap->gamestart());
|
|
|
|
|
|
|
|
if(draw_intersections) {
|
|
|
|
for(auto p: intersections)
|
|
|
|
queueline(T*p.first, T*p.second, 0x0000FFFF).prio = PPR::SUPERLINE;
|
|
|
|
}
|
|
|
|
|
|
|
|
shiftmatrix T1 = T;
|
|
|
|
if(pmodel == mdDisk) T1[2][3] -= 0.01;
|
|
|
|
for(auto e: edges)
|
|
|
|
queueline(T1*e.first->loc, T1*e.second->loc, (forecolor << 8) | 0xFF).prio = PPR::WALL;
|
|
|
|
int id = 0;
|
|
|
|
for(auto f: allfaces) {
|
|
|
|
curvepoint(f[0]->loc);
|
|
|
|
curvepoint(f[1]->loc);
|
|
|
|
curvepoint(f[2]->loc);
|
|
|
|
if(part) {
|
|
|
|
hyperpoint ctr = (f[0]->loc + f[1]->loc + f[2]->loc) / 3;
|
|
|
|
curvepoint(f[0]->loc);
|
|
|
|
curvepoint(lerp(ctr, f[0]->loc, part));
|
|
|
|
curvepoint(lerp(ctr, f[1]->loc, part));
|
|
|
|
curvepoint(lerp(ctr, f[2]->loc, part));
|
|
|
|
curvepoint(lerp(ctr, f[0]->loc, part));
|
|
|
|
}
|
|
|
|
if(!anyshiftclick) queuecurve(T, 0, (facecolor[id++] << 8) | 0xFF, PPR::WALL);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
rogueviz::rv_hook(hooks_handleKey, 50, [] (int sym, int uni) {
|
|
|
|
if((cmode & sm::NORMAL) && uni == 'r') {
|
|
|
|
dialog::editNumber(req_volume, 100, 1000000000, .1, 1000000, "", "");
|
|
|
|
dialog::scaleLog();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if((cmode & sm::NORMAL) && uni == 'e') {
|
|
|
|
explore();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if((cmode & sm::NORMAL) && uni == 'i') {
|
|
|
|
draw_intersections = !draw_intersections;
|
|
|
|
if(draw_intersections) compute_intersections();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
|
|
|
|
param_f(req_volume, "balloon_volume");
|
|
|
|
}
|
|
|
|
|
|
|
|
int t = 3;
|
|
|
|
|
|
|
|
struct hrmap_arbi_full : hrmap {
|
|
|
|
vector<heptagon*> alls;
|
|
|
|
heptagon *getOrigin() override { return alls[startid]; }
|
|
|
|
|
|
|
|
hrmap_arbi_full() {
|
|
|
|
auto& cur = arb::current;
|
|
|
|
int N = isize(allfaces);
|
|
|
|
alls.resize(N);
|
|
|
|
|
|
|
|
println(hlog, "creating a map of size ", N);
|
|
|
|
|
|
|
|
for(int i=0; i<N; i++) {
|
|
|
|
auto& h = alls[i];
|
|
|
|
h = tailored_alloc<heptagon> (t); /* some compilerbug happens when we put 3 directly?? */
|
|
|
|
h->zebraval = i;
|
|
|
|
h->c7 = newCell(3, h);
|
|
|
|
h->alt = nullptr;
|
|
|
|
h->cdata = nullptr;
|
|
|
|
h->emeraldval = 0;
|
|
|
|
h->distance = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for(int i=0; i<N; i++)
|
|
|
|
for(int d=0; d<3; d++) {
|
|
|
|
auto& con = cur.shapes[i].connections[d];
|
|
|
|
alls[i]->c.connect(d, alls[con.sid], con.eid, con.mirror);
|
|
|
|
}
|
|
|
|
|
|
|
|
println(hlog, "finished, startid = ", startid);
|
|
|
|
}
|
|
|
|
|
|
|
|
transmatrix adj(heptagon *h, int dl) override {
|
|
|
|
return arb::get_adj(arb::current_or_slided(), arb::id_of(h), dl, h->c.move(dl) ? arb::id_of(h->c.move(dl)) : -1, h->c.move(dl) ? h->c.spin(dl) : -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
ld spin_angle(cell *c, int d) override { return SPIN_NOT_AVAILABLE; }
|
|
|
|
|
|
|
|
int shvid(cell *c) override {
|
|
|
|
return arb::id_of(c->master);
|
|
|
|
}
|
|
|
|
|
|
|
|
hyperpoint get_corner(cell *c, int cid, ld cf) override {
|
|
|
|
auto& sh = arb::current_or_slided().shapes[arb::id_of(c->master)];
|
|
|
|
int id = gmod(cid, c->type);
|
|
|
|
return normalize(C0 + (sh.vertices[id] - C0) * 3 / cf);
|
|
|
|
}
|
|
|
|
|
|
|
|
~hrmap_arbi_full() {
|
|
|
|
clearfrom(getOrigin());
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void explore() {
|
|
|
|
auto& cur = arb::current;
|
|
|
|
int N = isize(allfaces);
|
|
|
|
|
|
|
|
ginf[gArbitrary].g = giEuclid2;
|
|
|
|
ginf[gArbitrary].sides = 7;
|
2022-05-21 11:08:42 +00:00
|
|
|
set_flag(ginf[gArbitrary].flags, qCLOSED, true);
|
2022-05-01 09:27:41 +00:00
|
|
|
set_flag(ginf[gArbitrary].flags, qAFFINE, false);
|
|
|
|
geom3::apply_always3();
|
|
|
|
|
|
|
|
set_geometry(gCubeTiling);
|
|
|
|
|
|
|
|
map<pair<data*, data*>, arb::connection_t > adjacent;
|
|
|
|
|
|
|
|
for(int i=0; i<N; i++) {
|
|
|
|
auto& t = allfaces[i];
|
|
|
|
for(int j=0; j<3; j++)
|
|
|
|
adjacent[make_pair(t[(j+1)%3], t[j])] = arb::connection_t{i, j, 0};
|
|
|
|
}
|
|
|
|
|
|
|
|
arb::set_defaults(cur, false, "balloon");
|
|
|
|
cur.shapes.resize(N);
|
|
|
|
for(int i=0; i<N; i++) {
|
|
|
|
auto& cc = cur.shapes[i];
|
|
|
|
cc.id = i;
|
|
|
|
cc.vertices.resize(3);
|
|
|
|
cc.flags = 0;
|
|
|
|
cc.repeat_value = 1;
|
|
|
|
auto& t = allfaces[i];
|
|
|
|
hyperpoint cros = (t[1]->loc - t[0]->loc) ^ (t[2]->loc - t[0]->loc);
|
|
|
|
cros /= hypot_d(3, cros);
|
|
|
|
transmatrix T;
|
|
|
|
if(1) {
|
|
|
|
dynamicval<eGeometry> g(geometry, gSphere);
|
|
|
|
T = gpushxto0(cros);
|
|
|
|
for(int i=0; i<4; i++) T[3][i] = T[i][3] = i==3;
|
|
|
|
}
|
|
|
|
|
|
|
|
hyperpoint ctr = (t[0]->loc + t[1]->loc + t[2]->loc) / 3;
|
|
|
|
recompute:
|
|
|
|
for(int j=0; j<3; j++) {
|
|
|
|
cc.vertices[j] = T * (t[j]->loc - ctr);
|
|
|
|
// println(hlog, tie(i,j), " : ", cc.vertices[j]);
|
|
|
|
cc.vertices[j][2] = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
cc.edges.resize(3);
|
|
|
|
for(int j=0; j<3; j++) {
|
|
|
|
cc.edges[j] = hdist(cc.vertices[j], cc.vertices[(j+1)%3]);
|
|
|
|
}
|
|
|
|
cc.angles.resize(3);
|
|
|
|
for(int j=0; j<3; j++) cc.angles[j] = 1;
|
|
|
|
|
|
|
|
ld area = ((cc.vertices[1]-cc.vertices[0]) ^ (cc.vertices[2]-cc.vertices[0])) [2];
|
|
|
|
println(hlog, "area = ", area);
|
|
|
|
if(area < 0) {
|
|
|
|
T = MirrorX * T;
|
|
|
|
println(hlog, "need to recompute triangle ", i);
|
|
|
|
goto recompute;
|
|
|
|
}
|
|
|
|
|
|
|
|
cc.connections.resize(3);
|
|
|
|
for(int j=0; j<3; j++)
|
|
|
|
cc.connections[j] = adjacent.at(make_pair(t[j], t[(j+1)%3]));
|
|
|
|
cc.stretch_shear.resize(3, make_pair(1, 0));
|
|
|
|
}
|
|
|
|
|
|
|
|
set_geometry(gArbitrary);
|
|
|
|
|
|
|
|
rogueviz::rv_hook(hooks_newmap, 0, [] {
|
|
|
|
return new hrmap_arbi_full;
|
|
|
|
});
|
|
|
|
|
|
|
|
cur.cscale = 1;
|
|
|
|
|
|
|
|
vid.cells_drawn_limit = 100000;
|
|
|
|
canvas_default_wall = waNone;
|
|
|
|
start_game();
|
|
|
|
ginf[geometry].distlimit[0] = cgi.base_distlimit = 20;
|
|
|
|
pconf.scale = 1;
|
|
|
|
|
|
|
|
hrmap_arbi_full *m = (hrmap_arbi_full*) currentmap;
|
|
|
|
for(int i=0; i<isize(allfaces); i++) {
|
|
|
|
setdist(m->alls[i]->c7, 0, nullptr);
|
|
|
|
m->alls[i]->c7->landparam = facecolor[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
auto shot_hooks = arg::add3("-ibal", init_balloon) + arg::add3("-ibalc", current_balloon) + arg::add3("-ibale", explore);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|