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565 lines
20 KiB
C
565 lines
20 KiB
C
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/**
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* @file condition_variable.h
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* @brief std::condition_variable implementation for MinGW
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*
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* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
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* @author Alexander Vassilev
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*
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* @copyright Simplified (2-clause) BSD License.
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* You should have received a copy of the license along with this
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* program.
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*
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* This code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* @note
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* This file may become part of the mingw-w64 runtime package. If/when this happens,
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* the appropriate license will be added, i.e. this code will become dual-licensed,
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* and the current BSD 2-clause license will stay.
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*/
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#ifndef MINGW_CONDITIONAL_VARIABLE_H
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#define MINGW_CONDITIONAL_VARIABLE_H
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#if !defined(__cplusplus) || (__cplusplus < 201103L)
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#error A C++11 compiler is required!
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#endif
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// Use the standard classes for std::, if available.
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#include <condition_variable>
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#include <cassert>
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#include <chrono>
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#include <system_error>
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#include <sdkddkver.h> // Detect Windows version.
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#if (WINVER < _WIN32_WINNT_VISTA)
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#include <atomic>
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#endif
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#if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
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#pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
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with Microsoft's API. We'll try to work around this, but we can make no\
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guarantees. This problem does not exist in MinGW-w64."
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#include <windows.h> // No further granularity can be expected.
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#else
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#if (WINVER < _WIN32_WINNT_VISTA)
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#include <windef.h>
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#include <winbase.h> // For CreateSemaphore
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#include <handleapi.h>
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#endif
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#include <synchapi.h>
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#endif
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#include "mingw.mutex.h"
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#include "mingw.shared_mutex.h"
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#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
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#endif
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namespace mingw_stdthread
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{
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#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
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enum class cv_status { no_timeout, timeout };
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#else
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using std::cv_status;
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#endif
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namespace xp
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{
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// Include the XP-compatible condition_variable classes only if actually
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// compiling for XP. The XP-compatible classes are slower than the newer
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// versions, and depend on features not compatible with Windows Phone 8.
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#if (WINVER < _WIN32_WINNT_VISTA)
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class condition_variable_any
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{
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recursive_mutex mMutex {};
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std::atomic<int> mNumWaiters {0};
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HANDLE mSemaphore;
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HANDLE mWakeEvent {};
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public:
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using native_handle_type = HANDLE;
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native_handle_type native_handle()
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{
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return mSemaphore;
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}
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condition_variable_any(const condition_variable_any&) = delete;
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condition_variable_any& operator=(const condition_variable_any&) = delete;
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condition_variable_any()
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: mSemaphore(CreateSemaphoreA(NULL, 0, 0xFFFF, NULL))
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{
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if (mSemaphore == NULL)
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throw std::system_error(GetLastError(), std::generic_category());
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mWakeEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (mWakeEvent == NULL)
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{
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CloseHandle(mSemaphore);
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throw std::system_error(GetLastError(), std::generic_category());
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}
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}
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~condition_variable_any()
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{
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CloseHandle(mWakeEvent);
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CloseHandle(mSemaphore);
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}
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private:
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template <class M>
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bool wait_impl(M& lock, DWORD timeout)
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{
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{
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lock_guard<recursive_mutex> guard(mMutex);
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mNumWaiters++;
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}
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lock.unlock();
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DWORD ret = WaitForSingleObject(mSemaphore, timeout);
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mNumWaiters--;
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SetEvent(mWakeEvent);
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lock.lock();
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if (ret == WAIT_OBJECT_0)
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return true;
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else if (ret == WAIT_TIMEOUT)
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return false;
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//2 possible cases:
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//1)The point in notify_all() where we determine the count to
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//increment the semaphore with has not been reached yet:
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//we just need to decrement mNumWaiters, but setting the event does not hurt
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//
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//2)Semaphore has just been released with mNumWaiters just before
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//we decremented it. This means that the semaphore count
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//after all waiters finish won't be 0 - because not all waiters
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//woke up by acquiring the semaphore - we woke up by a timeout.
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//The notify_all() must handle this gracefully
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//
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else
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{
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using namespace std;
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throw system_error(make_error_code(errc(0)/*errc::owner_dead*/)); // no protocol_error in my mingw
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}
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}
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public:
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template <class M>
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void wait(M& lock)
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{
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wait_impl(lock, INFINITE);
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}
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template <class M, class Predicate>
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void wait(M& lock, Predicate pred)
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{
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while(!pred())
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{
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wait(lock);
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};
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}
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void notify_all() noexcept
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{
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lock_guard<recursive_mutex> lock(mMutex); //block any further wait requests until all current waiters are unblocked
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if (mNumWaiters.load() <= 0)
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return;
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ReleaseSemaphore(mSemaphore, mNumWaiters, NULL);
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while(mNumWaiters > 0)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == 0);
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//in case some of the waiters timed out just after we released the
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//semaphore by mNumWaiters, it won't be zero now, because not all waiters
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//woke up by acquiring the semaphore. So we must zero the semaphore before
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//we accept waiters for the next event
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//See _wait_impl for details
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while(WaitForSingleObject(mSemaphore, 0) == WAIT_OBJECT_0);
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}
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void notify_one() noexcept
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{
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lock_guard<recursive_mutex> lock(mMutex);
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int targetWaiters = mNumWaiters.load() - 1;
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if (targetWaiters <= -1)
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return;
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ReleaseSemaphore(mSemaphore, 1, NULL);
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while(mNumWaiters > targetWaiters)
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{
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auto ret = WaitForSingleObject(mWakeEvent, 1000);
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if (ret == WAIT_FAILED || ret == WAIT_ABANDONED)
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std::terminate();
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}
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assert(mNumWaiters == targetWaiters);
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}
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template <class M, class Rep, class Period>
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cv_status wait_for(M& lock,
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const std::chrono::duration<Rep, Period>& rel_time)
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{
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using namespace std::chrono;
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auto timeout = duration_cast<milliseconds>(rel_time).count();
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DWORD waittime = (timeout < INFINITE) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (INFINITE - 1);
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bool ret = wait_impl(lock, waittime) || (timeout >= INFINITE);
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return ret?cv_status::no_timeout:cv_status::timeout;
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}
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template <class M, class Rep, class Period, class Predicate>
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bool wait_for(M& lock,
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const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
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{
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return wait_until(lock, std::chrono::steady_clock::now()+rel_time, pred);
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}
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template <class M, class Clock, class Duration>
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cv_status wait_until (M& lock,
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const std::chrono::time_point<Clock,Duration>& abs_time)
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{
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return wait_for(lock, abs_time - Clock::now());
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}
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template <class M, class Clock, class Duration, class Predicate>
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bool wait_until (M& lock,
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const std::chrono::time_point<Clock, Duration>& abs_time,
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Predicate pred)
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{
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while (!pred())
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{
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if (wait_until(lock, abs_time) == cv_status::timeout)
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{
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return pred();
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}
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}
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return true;
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}
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};
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class condition_variable: condition_variable_any
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{
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using base = condition_variable_any;
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public:
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using base::native_handle_type;
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using base::native_handle;
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using base::base;
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using base::notify_all;
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using base::notify_one;
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void wait(unique_lock<mutex> &lock)
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{
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base::wait(lock);
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}
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template <class Predicate>
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void wait(unique_lock<mutex>& lock, Predicate pred)
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{
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base::wait(lock, pred);
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}
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template <class Rep, class Period>
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cv_status wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time)
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{
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return base::wait_for(lock, rel_time);
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}
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template <class Rep, class Period, class Predicate>
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bool wait_for(unique_lock<mutex>& lock, const std::chrono::duration<Rep, Period>& rel_time, Predicate pred)
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{
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return base::wait_for(lock, rel_time, pred);
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}
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template <class Clock, class Duration>
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cv_status wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock,Duration>& abs_time)
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{
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return base::wait_until(lock, abs_time);
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}
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template <class Clock, class Duration, class Predicate>
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bool wait_until (unique_lock<mutex>& lock, const std::chrono::time_point<Clock, Duration>& abs_time, Predicate pred)
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{
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return base::wait_until(lock, abs_time, pred);
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}
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};
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#endif // Compiling for XP
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} // Namespace mingw_stdthread::xp
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#if (WINVER >= _WIN32_WINNT_VISTA)
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namespace vista
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{
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// If compiling for Vista or higher, use the native condition variable.
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class condition_variable
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{
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static constexpr DWORD kInfinite = 0xffffffffl;
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
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CONDITION_VARIABLE cvariable_ = CONDITION_VARIABLE_INIT;
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#pragma GCC diagnostic pop
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friend class condition_variable_any;
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#if STDMUTEX_RECURSION_CHECKS
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template<typename MTX>
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inline static void before_wait (MTX * pmutex)
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{
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pmutex->mOwnerThread.checkSetOwnerBeforeUnlock();
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}
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template<typename MTX>
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inline static void after_wait (MTX * pmutex)
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{
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pmutex->mOwnerThread.setOwnerAfterLock(GetCurrentThreadId());
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}
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#else
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inline static void before_wait (void *) { }
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inline static void after_wait (void *) { }
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#endif
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bool wait_impl (unique_lock<xp::mutex> & lock, DWORD time)
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{
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using mutex_handle_type = typename xp::mutex::native_handle_type;
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static_assert(std::is_same<mutex_handle_type, PCRITICAL_SECTION>::value,
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"Native Win32 condition variable requires std::mutex to \
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use native Win32 critical section objects.");
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xp::mutex * pmutex = lock.release();
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before_wait(pmutex);
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BOOL success = SleepConditionVariableCS(&cvariable_,
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pmutex->native_handle(),
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time);
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after_wait(pmutex);
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lock = unique_lock<xp::mutex>(*pmutex, adopt_lock);
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return success;
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}
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bool wait_unique (windows7::mutex * pmutex, DWORD time)
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{
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before_wait(pmutex);
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BOOL success = SleepConditionVariableSRW( native_handle(),
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pmutex->native_handle(),
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time,
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// CONDITION_VARIABLE_LOCKMODE_SHARED has a value not specified by
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// Microsoft's Dev Center, but is known to be (convertible to) a ULONG. To
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// ensure that the value passed to this function is not equal to Microsoft's
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// constant, we can either use a static_assert, or simply generate an
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// appropriate value.
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!CONDITION_VARIABLE_LOCKMODE_SHARED);
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after_wait(pmutex);
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return success;
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}
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bool wait_impl (unique_lock<windows7::mutex> & lock, DWORD time)
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{
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windows7::mutex * pmutex = lock.release();
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bool success = wait_unique(pmutex, time);
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lock = unique_lock<windows7::mutex>(*pmutex, adopt_lock);
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return success;
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}
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public:
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using native_handle_type = PCONDITION_VARIABLE;
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native_handle_type native_handle (void)
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{
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return &cvariable_;
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}
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condition_variable (void) = default;
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~condition_variable (void) = default;
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condition_variable (const condition_variable &) = delete;
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condition_variable & operator= (const condition_variable &) = delete;
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void notify_one (void) noexcept
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{
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WakeConditionVariable(&cvariable_);
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}
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void notify_all (void) noexcept
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{
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WakeAllConditionVariable(&cvariable_);
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}
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void wait (unique_lock<mutex> & lock)
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{
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wait_impl(lock, kInfinite);
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}
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template<class Predicate>
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void wait (unique_lock<mutex> & lock, Predicate pred)
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{
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while (!pred())
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wait(lock);
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}
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template <class Rep, class Period>
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cv_status wait_for(unique_lock<mutex>& lock,
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const std::chrono::duration<Rep, Period>& rel_time)
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{
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using namespace std::chrono;
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auto timeout = duration_cast<milliseconds>(rel_time).count();
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DWORD waittime = (timeout < kInfinite) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (kInfinite - 1);
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bool result = wait_impl(lock, waittime) || (timeout >= kInfinite);
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return result ? cv_status::no_timeout : cv_status::timeout;
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}
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template <class Rep, class Period, class Predicate>
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bool wait_for(unique_lock<mutex>& lock,
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const std::chrono::duration<Rep, Period>& rel_time,
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Predicate pred)
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{
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return wait_until(lock,
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std::chrono::steady_clock::now() + rel_time,
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std::move(pred));
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}
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template <class Clock, class Duration>
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cv_status wait_until (unique_lock<mutex>& lock,
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const std::chrono::time_point<Clock,Duration>& abs_time)
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{
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return wait_for(lock, abs_time - Clock::now());
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}
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template <class Clock, class Duration, class Predicate>
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bool wait_until (unique_lock<mutex>& lock,
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const std::chrono::time_point<Clock, Duration>& abs_time,
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Predicate pred)
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{
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while (!pred())
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{
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if (wait_until(lock, abs_time) == cv_status::timeout)
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{
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return pred();
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}
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}
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return true;
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}
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};
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class condition_variable_any
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{
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static constexpr DWORD kInfinite = 0xffffffffl;
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using native_shared_mutex = windows7::shared_mutex;
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condition_variable internal_cv_ {};
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// When available, the SRW-based mutexes should be faster than the
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// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
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// and try_lock is not used by condition_variable_any.
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||
|
windows7::mutex internal_mutex_ {};
|
||
|
|
||
|
template<class L>
|
||
|
bool wait_impl (L & lock, DWORD time)
|
||
|
{
|
||
|
unique_lock<decltype(internal_mutex_)> internal_lock(internal_mutex_);
|
||
|
lock.unlock();
|
||
|
bool success = internal_cv_.wait_impl(internal_lock, time);
|
||
|
lock.lock();
|
||
|
return success;
|
||
|
}
|
||
|
// If the lock happens to be called on a native Windows mutex, skip any extra
|
||
|
// contention.
|
||
|
inline bool wait_impl (unique_lock<mutex> & lock, DWORD time)
|
||
|
{
|
||
|
return internal_cv_.wait_impl(lock, time);
|
||
|
}
|
||
|
// Some shared_mutex functionality is available even in Vista, but it's not
|
||
|
// until Windows 7 that a full implementation is natively possible. The class
|
||
|
// itself is defined, with missing features, at the Vista feature level.
|
||
|
bool wait_impl (unique_lock<native_shared_mutex> & lock, DWORD time)
|
||
|
{
|
||
|
native_shared_mutex * pmutex = lock.release();
|
||
|
bool success = internal_cv_.wait_unique(pmutex, time);
|
||
|
lock = unique_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||
|
return success;
|
||
|
}
|
||
|
bool wait_impl (shared_lock<native_shared_mutex> & lock, DWORD time)
|
||
|
{
|
||
|
native_shared_mutex * pmutex = lock.release();
|
||
|
BOOL success = SleepConditionVariableSRW(native_handle(),
|
||
|
pmutex->native_handle(), time,
|
||
|
CONDITION_VARIABLE_LOCKMODE_SHARED);
|
||
|
lock = shared_lock<native_shared_mutex>(*pmutex, adopt_lock);
|
||
|
return success;
|
||
|
}
|
||
|
public:
|
||
|
using native_handle_type = typename condition_variable::native_handle_type;
|
||
|
|
||
|
native_handle_type native_handle (void)
|
||
|
{
|
||
|
return internal_cv_.native_handle();
|
||
|
}
|
||
|
|
||
|
void notify_one (void) noexcept
|
||
|
{
|
||
|
internal_cv_.notify_one();
|
||
|
}
|
||
|
|
||
|
void notify_all (void) noexcept
|
||
|
{
|
||
|
internal_cv_.notify_all();
|
||
|
}
|
||
|
|
||
|
condition_variable_any (void) = default;
|
||
|
~condition_variable_any (void) = default;
|
||
|
|
||
|
template<class L>
|
||
|
void wait (L & lock)
|
||
|
{
|
||
|
wait_impl(lock, kInfinite);
|
||
|
}
|
||
|
|
||
|
template<class L, class Predicate>
|
||
|
void wait (L & lock, Predicate pred)
|
||
|
{
|
||
|
while (!pred())
|
||
|
wait(lock);
|
||
|
}
|
||
|
|
||
|
template <class L, class Rep, class Period>
|
||
|
cv_status wait_for(L& lock, const std::chrono::duration<Rep,Period>& period)
|
||
|
{
|
||
|
using namespace std::chrono;
|
||
|
auto timeout = duration_cast<milliseconds>(period).count();
|
||
|
DWORD waittime = (timeout < kInfinite) ? ((timeout < 0) ? 0 : static_cast<DWORD>(timeout)) : (kInfinite - 1);
|
||
|
bool result = wait_impl(lock, waittime) || (timeout >= kInfinite);
|
||
|
return result ? cv_status::no_timeout : cv_status::timeout;
|
||
|
}
|
||
|
|
||
|
template <class L, class Rep, class Period, class Predicate>
|
||
|
bool wait_for(L& lock, const std::chrono::duration<Rep, Period>& period,
|
||
|
Predicate pred)
|
||
|
{
|
||
|
return wait_until(lock, std::chrono::steady_clock::now() + period,
|
||
|
std::move(pred));
|
||
|
}
|
||
|
template <class L, class Clock, class Duration>
|
||
|
cv_status wait_until (L& lock,
|
||
|
const std::chrono::time_point<Clock,Duration>& abs_time)
|
||
|
{
|
||
|
return wait_for(lock, abs_time - Clock::now());
|
||
|
}
|
||
|
template <class L, class Clock, class Duration, class Predicate>
|
||
|
bool wait_until (L& lock,
|
||
|
const std::chrono::time_point<Clock, Duration>& abs_time,
|
||
|
Predicate pred)
|
||
|
{
|
||
|
while (!pred())
|
||
|
{
|
||
|
if (wait_until(lock, abs_time) == cv_status::timeout)
|
||
|
{
|
||
|
return pred();
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
} // Namespace vista
|
||
|
#endif
|
||
|
#if WINVER < 0x0600
|
||
|
using xp::condition_variable;
|
||
|
using xp::condition_variable_any;
|
||
|
#else
|
||
|
using vista::condition_variable;
|
||
|
using vista::condition_variable_any;
|
||
|
#endif
|
||
|
} // Namespace mingw_stdthread
|
||
|
|
||
|
// Push objects into std, but only if they are not already there.
|
||
|
namespace std
|
||
|
{
|
||
|
// Because of quirks of the compiler, the common "using namespace std;"
|
||
|
// directive would flatten the namespaces and introduce ambiguity where there
|
||
|
// was none. Direct specification (std::), however, would be unaffected.
|
||
|
// Take the safe option, and include only in the presence of MinGW's win32
|
||
|
// implementation.
|
||
|
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||
|
using mingw_stdthread::cv_status;
|
||
|
using mingw_stdthread::condition_variable;
|
||
|
using mingw_stdthread::condition_variable_any;
|
||
|
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||
|
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||
|
#pragma message "This version of MinGW seems to include a win32 port of\
|
||
|
pthreads, and probably already has C++11 std threading classes implemented,\
|
||
|
based on pthreads. These classes, found in namespace std, are not overridden\
|
||
|
by the mingw-std-thread library. If you would still like to use this\
|
||
|
implementation (as it is more lightweight), use the classes provided in\
|
||
|
namespace mingw_stdthread."
|
||
|
#endif
|
||
|
}
|
||
|
#endif // MINGW_CONDITIONAL_VARIABLE_H
|