mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-11 03:50:27 +00:00
189 lines
4.0 KiB
C++
189 lines
4.0 KiB
C++
|
#include "rogueviz.h"
|
||
|
|
||
|
/*
|
||
|
|
||
|
used for https://youtu.be/KxjnibOkuLs
|
||
|
|
||
|
you need the models from https://renderpeople.com/free-3d-people/ (and convert them to the Wavefront OBJ format)
|
||
|
|
||
|
-geo 120c -canvas 1 -noplayer camspd=.1
|
||
|
|
||
|
*/
|
||
|
|
||
|
namespace hr {
|
||
|
|
||
|
namespace backhead {
|
||
|
|
||
|
int view_model_id = 0;
|
||
|
int camera_model = 1;
|
||
|
|
||
|
using namespace rogueviz::objmodels;
|
||
|
|
||
|
map<int, model> models;
|
||
|
|
||
|
tf_result person_tf(hyperpoint h) { return {0, direct_exp(h*5)}; }
|
||
|
|
||
|
ld smoothen(ld x) { return x*x*(3-2*x); }
|
||
|
|
||
|
ld cm = 0.08 / 160;
|
||
|
|
||
|
bool use_camera;
|
||
|
|
||
|
transmatrix eyematrix(int id) {
|
||
|
transmatrix S = Id;
|
||
|
|
||
|
int i = 0;
|
||
|
if(id == 1) for(ld val: {-0.997647,0.00073308,-0.0685486,7.63928e-05,0.0147183,-0.971198,-0.224516,0.0784166,-0.0669523,-0.224937,0.972022,0.00970247,-0.000429702,0.0785862,0.00820562,0.996873})
|
||
|
S[0][i++] = val;
|
||
|
if(id == 0) for(ld val: {-0.976869,0.119464,-0.17719,-0.00766071,-0.0534002,-0.935386,-0.339797,0.0820953,-0.207062,-0.322171,0.923596,0.0173391,0.000492418,0.0835894,0.0105615,0.996444})
|
||
|
S[0][i++] = val;
|
||
|
|
||
|
return S;
|
||
|
}
|
||
|
|
||
|
ld back = 0;
|
||
|
|
||
|
bool do_anim = false;
|
||
|
|
||
|
int tf;
|
||
|
|
||
|
vector<string> captions = {
|
||
|
"as seen by another person",
|
||
|
"changing the view...",
|
||
|
"L/R",
|
||
|
"downward",
|
||
|
"upwards",
|
||
|
"back"
|
||
|
};
|
||
|
|
||
|
EX bool ourStats() {
|
||
|
|
||
|
/*
|
||
|
if(tf < 0 || tf >= 5) { println(hlog, "tf=", tf); tf = gmod(tf, 5); }
|
||
|
|
||
|
println(hlog, "displaying tf = ", tf);
|
||
|
|
||
|
displayfr(10, 10 + 7 * vid.fsize, 2, vid.fsize * 7, captions[tf], 0xFFFFFF, 0);
|
||
|
|
||
|
nohelp = true;
|
||
|
nomenukey = true;
|
||
|
clearMessages();
|
||
|
|
||
|
glflush();
|
||
|
|
||
|
println(hlog, "done?");
|
||
|
*/
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void face_animation() {
|
||
|
|
||
|
if(!do_anim) return;
|
||
|
|
||
|
ld t = ticks / anims::period;
|
||
|
|
||
|
t = t - floor(t);
|
||
|
|
||
|
t *= 2;
|
||
|
view_model_id = (t >= 1 ? 0 : 1);
|
||
|
camera_model = 1 - view_model_id;
|
||
|
if(t>=1) t -= 1;
|
||
|
|
||
|
t *= 4.5;
|
||
|
|
||
|
if(t < 1) {
|
||
|
if(t < .7) t /= .7;
|
||
|
else t = (t-.7) / .3 + 1;
|
||
|
}
|
||
|
else
|
||
|
t++;
|
||
|
|
||
|
// t *= 5;
|
||
|
|
||
|
tf = t;
|
||
|
t -= tf;
|
||
|
|
||
|
View = Id;
|
||
|
|
||
|
ld up = view_model_id == 0 ? 82 : 90;
|
||
|
ld down = view_model_id == 1 ? 65 : 70;
|
||
|
|
||
|
up -= 15; down -= 15;
|
||
|
|
||
|
tie(up, down) = make_pair(-down, -up);
|
||
|
|
||
|
if(tf == 0) {
|
||
|
View = cspin(0, 2, 360 * degree * smoothen(t)) * View;
|
||
|
View = zpush(-0.1) * View;
|
||
|
View = cspin(0, 2, M_PI) * View;
|
||
|
back = 0;
|
||
|
}
|
||
|
else if(tf == 1) {
|
||
|
View = zpush(-0.1 * (1-smoothen(t))) * View;
|
||
|
if(t > .9)
|
||
|
back = -0.1 * smoothen(10*t-9);
|
||
|
View = cspin(0, 2, M_PI) * View;
|
||
|
}
|
||
|
else if(tf == 2) {
|
||
|
View = cspin(0, 2, 75*degree*sin(2*M_PI*smoothen(t))) * View;
|
||
|
}
|
||
|
else if(tf == 3) {
|
||
|
View = cspin(1, 2, up*degree*smoothen(t)) * View;
|
||
|
}
|
||
|
else if(tf == 4) {
|
||
|
View = cspin(1, 2, degree*(up-(up+down)*smoothen(t))) * View;
|
||
|
}
|
||
|
else if(tf == 5) {
|
||
|
View = cspin(1, 2, degree*-down*(1-smoothen(t*2))) * View;
|
||
|
}
|
||
|
|
||
|
use_camera = tf <= 1;
|
||
|
|
||
|
sightranges[geometry] = use_camera ? 30 : 100;
|
||
|
if(tf == 5) sightranges[geometry] = 100 - 70 * smoothen(t*2);
|
||
|
|
||
|
anims::moved();
|
||
|
|
||
|
hide_hud = false;
|
||
|
}
|
||
|
|
||
|
bool draw_ply() {
|
||
|
|
||
|
if(models.empty()) {
|
||
|
models[0] = model("rogueviz/models/", "dennis.obj", person_tf);
|
||
|
models[1] = model("rogueviz/models/", "mei.obj", person_tf);
|
||
|
}
|
||
|
|
||
|
shiftmatrix Zero = ggmatrix(currentmap->gamestart());
|
||
|
|
||
|
Zero = Zero * eyematrix(view_model_id);
|
||
|
println(hlog, Zero);
|
||
|
|
||
|
models[view_model_id].render(Zero);
|
||
|
|
||
|
if(use_camera) models[camera_model].render(shiftless(eyematrix(camera_model) * zpush(back)));
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
auto plyhook = addHook(hooks_frame, 100, draw_ply)
|
||
|
+ addHook(anims::hooks_anim, 100, face_animation)
|
||
|
+ addHook(hooks_args, 100, [] {
|
||
|
using namespace arg;
|
||
|
|
||
|
if(0) ;
|
||
|
else if(argis("-head-swap")) {
|
||
|
swap(view_model_id, camera_model);
|
||
|
}
|
||
|
else if(argis("-head-anim")) {
|
||
|
do_anim = !do_anim;
|
||
|
}
|
||
|
else return 1;
|
||
|
return 0;
|
||
|
})
|
||
|
+ addHook(hooks_prestats, 100, ourStats)
|
||
|
;
|
||
|
|
||
|
}
|
||
|
}
|