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// Hyperbolic Rogue -- rule generator
// Copyright (C) 2011-2021 Zeno Rogue, see 'hyper.cpp' for details
/** \file rulegen3.cpp
* \ brief An algorithm to create strict tree rules for arb tessellations - - 3 D parts
*/
# include "hyper.h"
namespace hr {
EX namespace rulegen {
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struct road_shortcut_trie_vertex {
set < vector < int > > backpaths ;
map < int , shared_ptr < struct road_shortcut_trie_vertex > > children ;
} ;
EX map < int , shared_ptr < struct road_shortcut_trie_vertex > > road_shortcuts ;
int qroad ;
map < int , int > qroad_for ;
map < tcell * , int > qroad_memo ;
EX void add_road_shortcut ( tcell * s , tcell * t ) {
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if ( flags & w_r3_no_road_shortcuts ) return ;
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shared_ptr < road_shortcut_trie_vertex > u ;
vector < int > tpath ;
if ( ! road_shortcuts . count ( s - > id ) ) road_shortcuts [ s - > id ] = make_shared < road_shortcut_trie_vertex > ( ) ;
u = road_shortcuts [ s - > id ] ;
while ( true ) {
// println(hlog, s, " dist=", s->dist, " parent = ", s->parent_dir, " vs ", t, " dist=", t->dist, " parent = ", t->parent_dir);
if ( s = = t ) {
reverse ( tpath . begin ( ) , tpath . end ( ) ) ;
auto & ba = u - > backpaths ;
if ( ! ba . count ( tpath ) ) qroad + + , qroad_for [ s - > id ] + + ;
ba . insert ( tpath ) ;
return ;
}
if ( s - > dist > = t - > dist ) {
twalker sw = s ;
get_parent_dir ( sw ) ;
if ( s - > parent_dir = = MYSTERY ) throw hr_exception ( " unknown parent_dir (s) in add_road_shortcut " ) ;
if ( ! u - > children . count ( s - > parent_dir ) ) u - > children [ s - > parent_dir ] = make_shared < road_shortcut_trie_vertex > ( ) ;
u = u - > children [ s - > parent_dir ] ;
s = s - > move ( s - > parent_dir ) ;
}
if ( t - > dist > s - > dist ) {
twalker tw = t ;
get_parent_dir ( tw ) ;
if ( t - > parent_dir = = MYSTERY ) throw hr_exception ( " unknown parent_dir (t) in add_road_shortcut " ) ;
tpath . push_back ( t - > c . spin ( t - > parent_dir ) ) ;
t = t - > move ( t - > parent_dir ) ;
}
}
}
EX int newcon ;
EX void apply_road_shortcut ( tcell * s ) {
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if ( flags & w_r3_no_road_shortcuts ) return ;
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auto & mem = qroad_memo [ s ] ;
if ( mem = = qroad_for [ s - > id ] ) return ;
mem = qroad_for [ s - > id ] ;
shared_ptr < road_shortcut_trie_vertex > u ;
if ( ! road_shortcuts . count ( s - > id ) ) return ;
u = road_shortcuts [ s - > id ] ;
int q = tcellcount ;
while ( true ) {
for ( auto & v : u - > backpaths ) {
auto s1 = s ;
for ( auto x : v ) {
s1 = s1 - > cmove ( x ) ;
be_solid ( s1 ) ;
}
}
twalker s0 = s ; get_parent_dir ( s0 ) ;
if ( ! u - > children . count ( s - > parent_dir ) ) break ;
u = u - > children [ s - > parent_dir ] ;
s = s - > move ( s - > parent_dir ) ;
}
static int qmax = 0 ;
newcon + = tcellcount - q ;
if ( tcellcount > q + qmax ) println ( hlog , " road shortcuts created " , qmax = tcellcount - q , " new connections " ) ;
}
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/** next roadsign ID -- they start at -100 and go downwards */
int next_roadsign_id = - 100 ;
/** get the ID of a roadsign path */
EX map < vector < int > , int > roadsign_id ;
EX int get_roadsign ( twalker what ) {
int dlimit = what . at - > dist - 1 ;
tcell * s = what . at , * t = what . peek ( ) ;
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apply_road_shortcut ( s ) ;
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vector < int > result ;
while ( s - > dist > dlimit ) {
twalker s0 = s ;
get_parent_dir ( s0 ) ;
if ( s - > parent_dir = = MYSTERY ) throw hr_exception ( " parent_dir unknown " ) ;
result . push_back ( s - > parent_dir ) ; s = s - > move ( s - > parent_dir ) ;
result . push_back ( s - > dist - dlimit ) ;
}
vector < int > tail ;
while ( t - > dist > dlimit ) {
twalker t0 = t ;
get_parent_dir ( t0 ) ;
if ( t - > parent_dir = = MYSTERY ) throw hr_exception ( " parent_dir unknown " ) ;
tail . push_back ( t - > dist - dlimit ) ;
tail . push_back ( t - > c . spin ( t - > parent_dir ) ) ;
t = t - > move ( t - > parent_dir ) ;
}
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/* we reuse known_sides */
vector < tcell * > vqueue ;
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auto visit = [ & ] ( tcell * c , int dir ) {
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if ( c - > known_sides ) return ;
c - > known_sides = dir + 1 ;
vqueue . push_back ( c ) ;
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} ;
visit ( s , MYSTERY ) ;
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for ( int i = 0 ; ; i + + ) {
if ( i = = isize ( vqueue ) ) throw hr_exception ( " vqueue empty " ) ;
tcell * c = vqueue [ i ] ;
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if ( c = = t ) break ;
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for ( int i = 0 ; i < c - > type ; i + + ) {
tcell * c1 = c - > move ( i ) ;
if ( c1 & & c1 - > dist < = dlimit )
visit ( c1 , c - > c . spin ( i ) ) ;
if ( c1 = = t ) break ;
}
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}
while ( t ! = s ) {
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add_road_shortcut ( s , t ) ;
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int d = t - > known_sides - 1 ;
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tail . push_back ( t - > dist - dlimit ) ;
tail . push_back ( t - > c . spin ( d ) ) ;
t = t - > move ( d ) ;
}
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for ( auto c : vqueue ) c - > known_sides = 0 ;
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reverse ( tail . begin ( ) , tail . end ( ) ) ;
for ( auto t : tail ) result . push_back ( t ) ;
if ( roadsign_id . count ( result ) ) return roadsign_id [ result ] ;
return roadsign_id [ result ] = next_roadsign_id - - ;
}
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int last_qroad ;
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vector < vector < pair < int , int > > > possible_parents ;
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set < tcell * > imp_as_set ;
int impcount ;
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struct vcell {
int tid ;
vector < int > adj ;
void become ( int _tid ) { tid = _tid ; adj . clear ( ) ; adj . resize ( isize ( treestates [ tid ] . rules ) , - 1 ) ; }
} ;
struct vstate {
bool need_cycle ;
vector < pair < int , int > > movestack ;
vector < vcell > vcells ;
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vector < pair < int , pair < int , int > > > recursions ;
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int current_pos ;
int current_root ;
vector < pair < int , int > > rpath ;
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int steps ;
vstate ( ) { steps = 0 ; }
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} ;
map < int , vector < int > > rev_roadsign_id ;
int get_abs_rule ( int tid , int j ) {
auto & ts = treestates [ tid ] ;
int j1 = gmod ( j - ts . giver . spin , isize ( ts . rules ) ) ;
return ts . rules [ j1 ] ;
}
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void be_important ( tcell * c ) {
if ( imp_as_set . count ( c ) ) {
return ;
}
important . push_back ( c ) ;
imp_as_set . insert ( c ) ;
}
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int error_debug = 0 ;
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void build ( vstate & vs , vector < tcell * > & places , int where , int where_last , tcell * g ) {
places [ where ] = g ;
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twalker wh = g ;
auto ts0 = get_treestate_id ( wh ) ;
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if ( error_debug > = 2 ) println ( hlog , " [ " , where , " <- " , where_last , " ] [ " , g , " ] expected treestate = " , vs . vcells [ where ] . tid , " actual treestate = " , ts0 ) ;
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vector < tcell * > v ;
vector < int > spins ;
for ( int i = 0 ; i < g - > type ; i + + ) {
v . push_back ( g - > cmove ( i ) ) ;
spins . push_back ( g - > c . spin ( i ) ) ;
}
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if ( error_debug > = 2 ) println ( hlog , g , " -> " , v , " spins: " , spins ) ;
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auto & c = vs . vcells [ where ] ;
for ( int i = 0 ; i < isize ( c . adj ) ; i + + )
if ( c . adj [ i ] ! = - 1 & & c . adj [ i ] ! = where_last ) {
indenter ind ( 2 ) ;
int rule = get_abs_rule ( vs . vcells [ where ] . tid , i ) ;
auto g1 = g - > cmove ( i ) ;
twalker wh1 = g1 ;
auto ts = get_treestate_id ( wh1 ) . second ;
if ( ts ! = rule ) {
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be_important ( g ) ;
// be_important(treestates[ts0.second].giver.at);
be_important ( g1 ) ;
// be_important(treestates[ts].giver.at);
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continue ;
}
build ( vs , places , c . adj [ i ] , where , g1 ) ;
}
}
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EX int max_ignore_level_pre = 3 ;
EX int max_ignore_level_post = 0 ;
EX int max_ignore_time_pre = 999999 ;
EX int max_ignore_time_post = 999999 ;
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int ignore_level ;
int check_debug = 0 ;
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int side_errors , rpath_errors , dist_errors ;
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void error_found ( vstate & vs ) {
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if ( error_debug > = 2 ) println ( hlog , " current root = " , vs . current_root ) ;
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int id = 0 ;
for ( auto & v : vs . vcells ) {
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if ( error_debug > = 2 ) println ( hlog , " vcells[ " , id + + , " ]: tid= " , v . tid , " adj = " , v . adj ) ;
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}
vector < tcell * > places ( isize ( vs . vcells ) , nullptr ) ;
tcell * g = treestates [ vs . vcells [ vs . current_root ] . tid ] . giver . at ;
int q = isize ( important ) ;
build ( vs , places , vs . current_root , - 1 , g ) ;
if ( q = = 0 ) for ( auto & p : places ) if ( ! p ) throw rulegen_failure ( " bad tree " ) ;
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// for(auto p: places) be_important(p);
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// println(hlog, "added to important: ", places);
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for ( auto rec : vs . recursions ) {
int at = rec . first ;
int dir = rec . second . first ;
int diff = rec . second . second ;
auto p = places [ at ] ;
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if ( p ) {
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auto p1 = p - > cmove ( dir ) ;
twalker pw = p ;
pw . at - > code = MYSTERY_LARGE ;
int tsid = get_treestate_id ( pw ) . second ;
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if ( ! treestates [ tsid ] . giver . at ) {
be_important ( pw . at ) ;
continue ;
}
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if ( error_debug > = 2 & & imp_as_set . count ( p ) & & imp_as_set . count ( p1 ) )
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println ( hlog , " last: " , p , " -> " , p1 , " actual diff = " , p1 - > dist , " - " , p - > dist , " expected diff = " , diff , " dir = " , dir , " ts = " , tsid ) ;
indenter ind ( 2 ) ;
for ( int i = 0 ; i < pw . at - > type ; i + + ) {
int r = get_abs_rule ( tsid , i ) ;
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if ( error_debug > = 2 ) {
if ( r < 0 & & r ! = DIR_PARENT ) {
println ( hlog , " rule " , tie ( tsid , i ) , " is: " , r , " which means " , rev_roadsign_id [ r ] ) ;
}
else {
println ( hlog , " rule " , tie ( tsid , i ) , " is: " , r ) ;
}
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}
}
int r = get_abs_rule ( tsid , dir ) ;
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if ( error_debug > = 2 & & r < 0 & & r ! = DIR_PARENT ) {
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tcell * px = p ;
auto rr = rev_roadsign_id [ r ] ;
for ( int i = 0 ; i < isize ( rr ) ; i + = 2 ) {
px = px - > cmove ( rr [ i ] ) ;
println ( hlog , " after step " , rr [ i ] , " we get to " , px , " in distance " , px - > dist ) ;
}
println ( hlog , " get_roadsign is " , get_roadsign ( twalker ( p , dir ) ) ) ;
}
// if(treestates[tsid].giver) be_important(treestates[tsid].giver.at);
// println(hlog, "the giver of ", tsid, " is ", treestates[tsid].giver.at);
be_important ( p ) ;
be_important ( p1 ) ;
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}
}
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if ( error_debug > = 1 ) println ( hlog , " added to important " , isize ( important ) - q , " places, solid_errors = " , solid_errors , " distance warnings = " , distance_warnings ) ;
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if ( flags & w_r3_all_errors ) return ;
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if ( isize ( important ) = = impcount ) {
handle_distance_errors ( ) ;
throw rulegen_failure ( " nothing important added " ) ;
}
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throw rulegen_retry ( " 3D error subtree found " ) ;
}
void check ( vstate & vs ) {
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dynamicval < int > vst ( vs . steps , vs . steps + 1 ) ;
if ( vs . steps > = 5000 ) {
println ( hlog , " check does not seem to terminate: " , isize ( vs . vcells ) , " cells, " , isize ( vs . movestack ) , " stack " ) ;
error_found ( vs ) ;
throw rulegen_retry ( " check does not terminate " ) ;
}
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if ( check_debug > = 3 ) println ( hlog , " vcells= " , isize ( vs . vcells ) , " pos= " , vs . current_pos , " stack= " , vs . movestack , " rpath= " , vs . rpath ) ;
indenter ind ( check_debug > = 3 ? 2 : 0 ) ;
if ( vs . movestack . empty ( ) ) {
if ( vs . need_cycle & & vs . current_pos ! = 0 ) {
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if ( error_debug > = 1 ) println ( hlog , " rpath: " , vs . rpath , " does not cycle correctly " ) ;
rpath_errors + + ;
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error_found ( vs ) ;
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return ;
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}
if ( check_debug > = 2 ) println ( hlog , " rpath: " , vs . rpath , " successful " ) ;
return ;
}
auto p = vs . movestack . back ( ) ;
auto & c = vs . vcells [ vs . current_pos ] ;
int ctid = c . tid ;
int rule = get_abs_rule ( ctid , p . first ) ;
/* connection already exists */
if ( c . adj [ p . first ] ! = - 1 ) {
int dif = ( rule = = DIR_PARENT ) ? - 1 : 1 ;
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if ( p . second ! = dif & & p . second ! = MYSTERY & & ! ( flags & w_ignore_transducer_dist ) ) {
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if ( error_debug > = 1 )
println ( hlog , " error: connection " , p . first , " at " , vs . current_pos , " has distance " , dif , " but " , p . second , " is expected " ) ;
dist_errors + + ;
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vs . recursions . push_back ( { vs . current_pos , p } ) ;
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error_found ( vs ) ;
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vs . recursions . pop_back ( ) ;
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return ;
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}
dynamicval < int > d ( vs . current_pos , c . adj [ p . first ] ) ;
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vs . movestack . pop_back ( ) ;
check ( vs ) ;
vs . movestack . push_back ( p ) ;
}
/* parent connection */
else if ( rule = = DIR_PARENT ) {
if ( isize ( vs . rpath ) > = ignore_level ) {
if ( check_debug > = 1 ) println ( hlog , " rpath: " , vs . rpath , " ignored for " , vs . movestack ) ;
return ;
}
if ( check_debug > = 3 ) println ( hlog , " parent connection " ) ;
dynamicval < int > r ( vs . current_root , isize ( vs . vcells ) ) ;
vs . vcells [ vs . current_pos ] . adj [ p . first ] = vs . current_root ;
for ( auto pp : possible_parents [ ctid ] ) {
if ( check_debug > = 3 ) println ( hlog , tie ( vs . current_pos , p . first ) , " is a child of " , pp ) ;
vs . rpath . emplace_back ( pp ) ;
vs . vcells . emplace_back ( ) ;
vs . vcells . back ( ) . become ( pp . first ) ;
vs . vcells . back ( ) . adj [ pp . second ] = vs . current_pos ;
check ( vs ) ;
vs . vcells . pop_back ( ) ;
vs . rpath . pop_back ( ) ;
}
vs . vcells [ vs . current_pos ] . adj [ p . first ] = - 1 ;
}
/* child connection */
else if ( rule > = 0 ) {
if ( check_debug > = 3 ) println ( hlog , " child connection " ) ;
vs . vcells [ vs . current_pos ] . adj [ p . first ] = isize ( vs . vcells ) ;
vs . vcells . emplace_back ( ) ;
vs . vcells . back ( ) . become ( rule ) ;
vs . vcells . back ( ) . adj [ treestates [ rule ] . giver . spin ] = vs . current_pos ;
check ( vs ) ;
vs . vcells . pop_back ( ) ;
vs . vcells [ vs . current_pos ] . adj [ p . first ] = - 1 ;
}
/* side connection */
else {
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vs . recursions . push_back ( { vs . current_pos , p } ) ;
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auto & v = rev_roadsign_id [ rule ] ;
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if ( v . back ( ) ! = p . second + 1 & & p . second ! = MYSTERY & & ! ( flags & w_ignore_transducer_dist ) ) {
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if ( error_debug > = 1 ) println ( hlog , " error: side connection " ) ;
side_errors + + ;
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error_found ( vs ) ;
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vs . recursions . pop_back ( ) ;
return ;
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}
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int siz = isize ( vs . movestack ) ;
vs . movestack . pop_back ( ) ;
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if ( check_debug > = 3 ) {
println ( hlog , " side connection: " , v ) ;
println ( hlog , " entered recursions as " , vs . recursions . back ( ) , " on position " , isize ( vs . recursions ) - 1 ) ;
}
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for ( int i = v . size ( ) - 2 ; i > = 0 ; i - = 2 ) vs . movestack . emplace_back ( v [ i ] , i = = 0 ? - 1 : v [ i + 1 ] - v [ i - 1 ] ) ;
check ( vs ) ;
vs . movestack . resize ( siz ) ;
vs . movestack . back ( ) = p ;
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vs . recursions . pop_back ( ) ;
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}
}
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bool check_det ( vstate & vs ) {
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indenter ind ( check_debug > = 3 ? 2 : 0 ) ;
back : ;
if ( check_debug > = 3 ) println ( hlog , " vcells= " , isize ( vs . vcells ) , " pos= " , vs . current_pos , " stack= " , vs . movestack , " rpath= " , vs . rpath ) ;
if ( vs . movestack . empty ( ) ) {
if ( check_debug > = 2 ) println ( hlog , " rpath: " , vs . rpath , " successful " ) ;
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return true ;
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}
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auto p = vs . movestack . back ( ) ;
auto & c = vs . vcells [ vs . current_pos ] ;
int ctid = c . tid ;
int rule = get_abs_rule ( ctid , p . first ) ;
/* connection already exists */
if ( c . adj [ p . first ] ! = - 1 ) {
vs . current_pos = c . adj [ p . first ] ;
int dif = ( rule = = DIR_PARENT ) ? - 1 : 1 ;
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if ( p . second ! = dif & & p . second ! = MYSTERY & & ! ( flags & w_ignore_transducer_dist ) ) {
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error_found ( vs ) ;
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return false ;
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}
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vs . movestack . pop_back ( ) ;
goto back ;
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}
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/* parent connection */
else if ( rule = = DIR_PARENT ) {
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) throw rulegen_retry ( " checking PARENT " ) ;
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throw rulegen_failure ( " checking PARENT " ) ;
}
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/* child connection */
else if ( rule > = 0 ) {
if ( check_debug > = 3 ) println ( hlog , " child connection " ) ;
vs . vcells [ vs . current_pos ] . adj [ p . first ] = isize ( vs . vcells ) ;
vs . vcells . emplace_back ( ) ;
vs . vcells . back ( ) . become ( rule ) ;
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int dir = treestates [ rule ] . giver . spin ;
vs . vcells . back ( ) . adj [ dir ] = vs . current_pos ;
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goto back ;
}
/* side connection */
else {
auto & v = rev_roadsign_id [ rule ] ;
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if ( v . back ( ) ! = p . second + 1 & & p . second ! = MYSTERY & & ! ( flags & w_ignore_transducer_dist ) ) {
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error_found ( vs ) ;
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return false ;
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}
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vs . movestack . pop_back ( ) ;
if ( check_debug > = 3 ) println ( hlog , " side connection: " , v ) ;
for ( int i = v . size ( ) - 2 ; i > = 0 ; i - = 2 ) vs . movestack . emplace_back ( v [ i ] , i = = 0 ? - 1 : v [ i + 1 ] - v [ i - 1 ] ) ;
goto back ;
}
}
const int ENDED = - 1 ;
struct transducer_state {
int tstate1 , tstate2 ;
tcell * relation ;
bool operator < ( const transducer_state & ts2 ) const { return tie ( tstate1 , tstate2 , relation ) < tie ( ts2 . tstate1 , ts2 . tstate2 , ts2 . relation ) ; }
bool operator = = ( const transducer_state & ts2 ) const { return tie ( tstate1 , tstate2 , relation ) = = tie ( ts2 . tstate1 , ts2 . tstate2 , ts2 . relation ) ; }
} ;
struct transducer_transitions {
flagtype accepting_directions ;
map < pair < int , int > , transducer_transitions * > t ;
transducer_transitions ( ) { accepting_directions = 0 ; }
} ;
inline void print ( hstream & hs , transducer_transitions * h ) { print ( hs , " T " , index_pointer ( h ) ) ; }
inline void print ( hstream & hs , const transducer_state & s ) { print ( hs , " S " , tie ( s . tstate1 , s . tstate2 , s . relation ) ) ; }
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template < class T > size_t hsh ( T t ) { return std : : hash < T > ( ) ( t ) ; }
struct tshash {
size_t operator ( ) ( const transducer_state & s ) const {
size_t res = hsh ( s . tstate1 ) ^ ( hsh ( s . tstate2 ) < < 16 ) ;
res ^ = size_t ( s . relation ) + 0x9e3779b9 + ( res < < 6 ) + ( res > > 2 ) ;
return res ;
}
} ;
using tpair = pair < const transducer_state , transducer_transitions > ;
using transducer = std : : unordered_map < transducer_state , transducer_transitions , tshash > ;
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transducer autom ;
int comp_step ;
tcell * rev_move ( tcell * t , int dir ) {
vector < int > dirs ;
while ( t - > dist ) {
twalker tw = t ; get_parent_dir ( tw ) ;
if ( t - > parent_dir = = MYSTERY ) {
println ( hlog , " dist = " , t - > dist , " for " , t ) ;
throw rulegen_failure ( " no parent dir " ) ;
}
dirs . push_back ( t - > c . spin ( t - > parent_dir ) ) ;
t = t - > move ( t - > parent_dir ) ;
}
t - > cmove ( dir ) ;
dirs . push_back ( t - > c . spin ( dir ) ) ;
t = t_origin [ t - > cmove ( dir ) - > id ] . at ;
while ( ! dirs . empty ( ) ) {
t = t - > cmove ( dirs . back ( ) ) ;
twalker tw = t ; get_parent_dir ( tw ) ;
if ( t - > dist & & t - > parent_dir = = MYSTERY ) throw rulegen_failure ( " no parent_dir assigned! " ) ;
dirs . pop_back ( ) ;
}
return t ;
}
tcell * get_move ( tcell * c , int dir ) {
if ( dir = = ENDED ) return c ;
return c - > cmove ( dir ) ;
}
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struct tuplehash {
size_t operator ( ) ( const tuple < tcell * , int , int > & tu ) const { return hsh ( get < 0 > ( tu ) ) + ( hsh ( get < 1 > ( tu ) ) < < 8 ) + ( hsh ( get < 2 > ( tu ) ) < < 16 ) ; }
} ;
std : : unordered_map < tuple < tcell * , int , int > , tcell * , tuplehash > rmmemo ;
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tcell * rev_move2 ( tcell * t , int dir1 , int dir2 ) {
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tuple < tcell * , int , int > key ;
get < 0 > ( key ) = t ;
get < 1 > ( key ) = dir1 ;
get < 2 > ( key ) = dir2 ;
auto & memo = rmmemo [ key ] ;
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if ( memo ) return memo ;
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if ( dir1 ! = ENDED ) t = rev_move ( t , dir1 ) ;
if ( dir2 ! = ENDED ) {
t = t - > cmove ( dir2 ) ;
twalker tw = t ; get_parent_dir ( tw ) ;
if ( t - > dist & & t - > parent_dir = = MYSTERY ) throw rulegen_failure ( " no parent_dir assigned! " ) ;
}
twalker tw = t ; get_parent_dir ( tw ) ;
if ( t - > dist & & t - > parent_dir = = MYSTERY ) throw rulegen_failure ( " no parent_dir assigned after rev_move2! " ) ;
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return memo = t ;
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}
vector < int > desc ( tcell * t ) {
vector < int > dirs ;
while ( t - > dist ) {
if ( t - > parent_dir < 0 ) throw rulegen_failure ( " no parent dir " ) ;
dirs . push_back ( t - > c . spin ( t - > parent_dir ) ) ;
t = t - > move ( t - > parent_dir ) ;
}
reverse ( dirs . begin ( ) , dirs . end ( ) ) ;
return dirs ;
}
template < class T > int build_vstate ( vstate & vs , vector < int > & path1 , const vector < int > & parent_dir , const vector < int > & parent_id , int at , T state ) {
vs . current_pos = vs . current_root = isize ( vs . vcells ) ;
vs . vcells . emplace_back ( ) ;
vs . vcells . back ( ) . become ( state ( at ) ) ;
while ( parent_id [ at ] ! = - 1 ) {
int ots = state ( at ) ;
int dir = parent_dir [ at ] ;
path1 . push_back ( dir ) ;
at = parent_id [ at ] ;
if ( dir = = - 1 ) continue ;
vs . vcells . emplace_back ( ) ;
vs . vcells . back ( ) . become ( state ( at ) ) ;
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int xdir = treestates [ ots ] . giver . at - > parent_dir ;
vs . vcells [ vs . current_root ] . adj [ xdir ] = vs . current_root + 1 ;
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vs . vcells [ vs . current_root + 1 ] . adj [ dir ] = vs . current_root ;
vs . current_root + + ;
}
reverse ( path1 . begin ( ) , path1 . end ( ) ) ;
return at ;
}
void gen_path ( vstate & vs , vector < int > & path2 ) {
while ( vs . current_pos ! = vs . current_root ) {
auto g = treestates [ vs . vcells [ vs . current_pos ] . tid ] . giver ;
int dir = g . at - > parent_dir ;
path2 . push_back ( g . at - > c . spin ( dir ) ) ;
vs . current_pos = vs . vcells [ vs . current_pos ] . adj [ dir ] ;
}
reverse ( path2 . begin ( ) , path2 . end ( ) ) ;
}
int get_abs_rule1 ( int ts , int dir ) {
if ( dir = = ENDED ) return ts ;
return get_abs_rule ( ts , dir ) ;
}
void extract_identity ( int tid , int ruleid , transducer & identity ) {
identity . clear ( ) ;
comp_step = 0 ;
struct searcher { int ts ; transducer_transitions * ires ;
bool operator < ( const searcher & s2 ) const { return tie ( ts , ires ) < tie ( s2 . ts , s2 . ires ) ; }
} ;
set < searcher > in_queue ;
vector < searcher > q ;
auto enqueue = [ & ] ( const searcher & s ) {
if ( in_queue . count ( s ) ) return ;
in_queue . insert ( s ) ;
q . push_back ( s ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
searcher sch = searcher { ts . tstate1 , & ( identity [ ts ] ) } ;
enqueue ( sch ) ;
}
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto sch = q [ i ] ;
int dirs = isize ( treestates [ sch . ts ] . rules ) ;
bool ok = true ;
if ( tid ! = - 1 & & treestates [ sch . ts ] . giver . at - > id ! = tid ) ok = false ;
if ( ruleid ! = - 1 & & ok ) {
ok = false ;
for ( int d = 0 ; d < dirs ; d + + ) if ( get_abs_rule ( sch . ts , d ) = = ruleid ) ok = true ;
}
if ( ok ) sch . ires - > accepting_directions = 1 ;
for ( int s = 0 ; s < dirs ; s + + ) {
auto r = get_abs_rule ( sch . ts , s ) ;
if ( r < 0 ) continue ;
transducer_state ts ;
ts . tstate1 = ts . tstate2 = r ;
ts . relation = t_origin [ treestates [ r ] . giver . at - > id ] . at ;
auto added = & ( identity [ ts ] ) ;
sch . ires - > t [ { s , s } ] = added ;
searcher next ;
next . ires = added ;
next . ts = r ;
enqueue ( next ) ;
}
}
}
void compose_with ( const transducer & tr , const transducer & dir , transducer & result ) {
println ( hlog , " composing " , isize ( tr ) , " x " , isize ( dir ) ) ;
indenter ind ( 2 ) ;
struct searcher {
int ts1 , ts2 , ts3 ;
bool fin1 , fin2 , fin3 ;
tcell * tat ;
transducer_transitions * ires ;
const transducer_transitions * t1 ;
const transducer_transitions * t2 ;
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bool operator = = ( const searcher & s2 ) const { return tie ( fin1 , fin2 , fin3 , ires , t1 , t2 ) = = tie ( s2 . fin1 , s2 . fin2 , s2 . fin3 , s2 . ires , s2 . t1 , s2 . t2 ) ; } ;
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} ;
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struct searchhash {
size_t operator ( ) ( const searcher & s ) const {
size_t res = size_t ( s . fin1 + 2 * s . fin2 + 4 * s . fin3 ) ;
res ^ = size_t ( s . ires ) + 0x9e3779b9 + ( res < < 6 ) + ( res > > 2 ) ;
res ^ = size_t ( s . t1 ) + 0x9e3779b9 + ( res < < 6 ) + ( res > > 2 ) ;
res ^ = size_t ( s . t2 ) + 0x9e3779b9 + ( res < < 6 ) + ( res > > 2 ) ;
return res ;
}
} ;
std : : unordered_set < searcher , searchhash > in_queue ;
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vector < searcher > q ;
auto enqueue = [ & ] ( const searcher & s ) {
if ( in_queue . count ( s ) ) return ;
in_queue . insert ( s ) ;
q . push_back ( s ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
if ( ! tr . count ( ts ) ) continue ;
if ( ! dir . count ( ts ) ) continue ;
searcher sch = searcher { ts . tstate1 , ts . tstate1 , ts . tstate1 , false , false , false , t . at , & ( result [ ts ] ) , & ( tr . at ( ts ) ) , & ( dir . at ( ts ) ) } ;
enqueue ( sch ) ;
}
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int tdc = 0 , tdc2 = 0 ;
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for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto sch = q [ i ] ;
if ( sch . t1 - > accepting_directions & & sch . t2 - > accepting_directions )
sch . ires - > accepting_directions = 1 ;
searcher next ;
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auto try_d3 = [ & ] ( int d1 , int d2 , int r1 , int r2 ) {
tdc + + ;
auto try_done = [ & ] ( int d3 , int r3 ) {
tdc2 + + ;
next . ts1 = r1 ; next . fin1 = d1 = = ENDED ;
next . ts2 = r2 ; next . fin2 = d2 = = ENDED ;
next . ts3 = r3 ; next . fin3 = d3 = = ENDED ;
next . tat = rev_move2 ( sch . tat , d1 , d3 ) ;
auto nstate_key = transducer_state { next . ts1 , next . ts3 , next . tat } ;
next . ires = sch . ires ;
if ( d1 ! = ENDED | | d3 ! = ENDED )
next . ires = sch . ires - > t [ { d1 , d3 } ] = & ( result [ nstate_key ] ) ;
enqueue ( next ) ;
} ;
if ( d2 = = ENDED ) {
next . t2 = sch . t2 ;
try_done ( ENDED , sch . ts3 ) ;
}
auto p = sch . t2 - > t . lower_bound ( { d2 , - 999 } ) ;
while ( p ! = sch . t2 - > t . end ( ) & & p - > first . first = = d2 ) {
int d3 = p - > first . second ;
if ( sch . fin3 & & d3 ! = ENDED ) break ; // we can break right away
auto r3 = get_abs_rule1 ( sch . ts3 , d3 ) ;
next . t2 = p - > second ;
try_done ( d3 , r3 ) ;
p + + ;
}
} ;
next . t1 = sch . t1 ;
try_d3 ( ENDED , ENDED , sch . ts1 , sch . ts2 ) ;
for ( auto & p12 : sch . t1 - > t ) {
int d1 = p12 . first . first ;
int d2 = p12 . first . second ;
if ( sch . fin1 & & d1 ! = ENDED ) break ; /* we can break right away -- no more to find */
if ( sch . fin2 & & d2 ! = ENDED ) continue ; /* ... but here we cannot */
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auto r1 = get_abs_rule1 ( sch . ts1 , d1 ) ;
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auto r2 = get_abs_rule1 ( sch . ts2 , d2 ) ;
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next . t1 = p12 . second ;
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try_d3 ( d1 , d2 , r1 , r2 ) ;
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}
}
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println ( hlog , " composition queue = " , isize ( q ) , " tdc = " , tie ( tdc , tdc2 ) ) ;
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}
void throw_identity_errors ( const transducer & id , const vector < int > & cyc ) {
struct searcher {
int ts ;
bool split ;
const transducer_transitions * at ;
bool operator < ( const searcher & s2 ) const { return tie ( ts , split , at ) < tie ( s2 . ts , s2 . split , s2 . at ) ; }
} ;
set < searcher > in_queue ;
vector < searcher > q ;
vector < int > parent_id ;
vector < int > parent_dir ;
auto enqueue = [ & ] ( const searcher & s , int id , int dir ) {
if ( in_queue . count ( s ) ) return ;
in_queue . insert ( s ) ;
q . push_back ( s ) ;
parent_id . push_back ( id ) ;
parent_dir . push_back ( dir ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
if ( ! id . count ( ts ) ) continue ;
searcher sch = searcher { ts . tstate1 , false , & ( id . at ( ts ) ) } ;
enqueue ( sch , - 1 , - 1 ) ;
}
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto sch = q [ i ] ;
if ( sch . at - > accepting_directions & & sch . split ) {
vstate vs ;
vs . need_cycle = true ;
for ( auto v : cyc ) vs . movestack . emplace_back ( v , MYSTERY ) ;
vector < int > path1 ;
build_vstate ( vs , path1 , parent_dir , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts ; } ) ;
println ( hlog , " suspicious path found at " , path1 ) ;
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int err = vs . current_pos ;
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bool ok = check_det ( vs ) ;
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if ( ok ) {
vector < int > path2 ;
gen_path ( vs , path2 ) ;
println ( hlog , " after cycle: " , path2 , " ( " , vs . current_pos , " vs " , err , " ) " ) ;
if ( vs . current_pos ! = err ) {
rpath_errors + + ;
error_found ( vs ) ;
return ;
}
else {
if ( isize ( important ) > impcount )
throw rulegen_retry ( " suspicious path worked " ) ;
else
throw rulegen_failure ( " suspicious path worked " ) ;
}
}
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return ;
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}
for ( auto p : sch . at - > t ) {
int d = p . first . first ;
auto r = get_abs_rule1 ( sch . ts , d ) ;
if ( r < 0 ) throw rulegen_failure ( " r<0 " ) ;
searcher next ;
next . ts = r ;
next . split = sch . split | | p . first . first ! = p . first . second ;
next . at = p . second ;
enqueue ( next , i , d ) ;
}
}
}
void throw_distance_errors ( const transducer & id , int dir , int delta ) {
struct searcher {
int ts ;
int diff ;
const transducer_transitions * at ;
bool operator < ( const searcher & s2 ) const { return tie ( ts , diff , at ) < tie ( s2 . ts , s2 . diff , s2 . at ) ; }
} ;
set < searcher > in_queue ;
vector < searcher > q ;
vector < int > parent_id ;
vector < int > parent_dir ;
auto enqueue = [ & ] ( const searcher & s , int id , int dir ) {
if ( in_queue . count ( s ) ) return ;
in_queue . insert ( s ) ;
q . push_back ( s ) ;
parent_id . push_back ( id ) ;
parent_dir . push_back ( dir ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
if ( ! id . count ( ts ) ) continue ;
searcher sch = searcher { ts . tstate1 , false , & ( id . at ( ts ) ) } ;
enqueue ( sch , - 1 , - 1 ) ;
}
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto sch = q [ i ] ;
if ( sch . at - > accepting_directions & & sch . diff ! = delta ) {
vstate vs ;
vs . need_cycle = true ;
vs . movestack = { { dir , MYSTERY } } ;
vector < int > path1 ;
build_vstate ( vs , path1 , parent_dir , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts ; } ) ;
println ( hlog , " suspicious distance path found at " , path1 ) ;
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bool ok = check_det ( vs ) ;
if ( ok ) throw rulegen_failure ( " suspicious distance path worked " ) ;
return ;
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}
for ( auto p : sch . at - > t ) {
int d = p . first . first ;
auto r = get_abs_rule1 ( sch . ts , d ) ;
if ( r < 0 ) throw rulegen_failure ( " r<0 " ) ;
searcher next ;
next . ts = r ;
next . diff = sch . diff - ( p . first . first = = ENDED ? 0 : 1 ) + ( p . first . second = = ENDED ? 0 : 1 ) ;
next . at = p . second ;
enqueue ( next , i , d ) ;
}
}
}
void extract ( transducer & duc , transducer & res , int id , int dir ) {
map < transducer_transitions * , vector < transducer_transitions * > > edges ;
set < transducer_transitions * > productive ;
vector < transducer_transitions * > q ;
int acc = 0 ;
for ( auto & d : duc )
for ( auto edge : d . second . t )
edges [ edge . second ] . push_back ( & d . second ) ;
auto enqueue = [ & ] ( transducer_transitions * t ) {
if ( productive . count ( t ) ) return ;
productive . insert ( t ) ;
q . push_back ( t ) ;
} ;
for ( auto & d : duc )
if ( d . second . accepting_directions & ( 1 < < dir ) )
if ( treestates [ d . first . tstate1 ] . giver . at - > id = = id )
enqueue ( & d . second ) , acc + + ;
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto d = q [ i ] ;
for ( auto d2 : edges [ d ] )
enqueue ( d2 ) ;
}
println ( hlog , " extract " , tie ( id , dir ) , " : " , isize ( duc ) , " -> " , isize ( productive ) , " (acc = " , acc , " ) " ) ;
res . clear ( ) ;
map < transducer_transitions * , transducer_transitions * > xlat ;
for ( auto & d : duc ) if ( productive . count ( & d . second ) ) {
xlat [ & d . second ] = & ( res [ d . first ] ) ;
if ( d . second . accepting_directions & ( 1 < < dir ) )
if ( treestates [ d . first . tstate1 ] . giver . at - > id = = id )
res [ d . first ] . accepting_directions = 1 ;
}
for ( auto & p : productive ) {
auto & r = xlat [ p ] ;
for ( auto rem : p - > t ) if ( productive . count ( rem . second ) ) r - > t [ rem . first ] = xlat . at ( rem . second ) ;
}
}
void be_productive ( transducer & duc ) {
map < transducer_transitions * , vector < transducer_transitions * > > edges ;
set < transducer_transitions * > productive ;
vector < transducer_transitions * > q ;
int acc = 0 ;
for ( auto & d : duc )
for ( auto edge : d . second . t )
edges [ edge . second ] . push_back ( & d . second ) ;
auto enqueue = [ & ] ( transducer_transitions * t ) {
if ( productive . count ( t ) ) return ;
productive . insert ( t ) ;
q . push_back ( t ) ;
} ;
for ( auto & d : duc )
if ( d . second . accepting_directions )
enqueue ( & d . second ) , acc + + ;
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
auto d = q [ i ] ;
for ( auto d2 : edges [ d ] )
enqueue ( d2 ) ;
}
println ( hlog , " productive: " , isize ( duc ) , " -> " , isize ( productive ) , " (acc = " , acc , " ) " ) ;
vector < transducer_state > unproductive ;
for ( auto p : productive ) {
map < pair < int , int > , transducer_transitions * > remaining ;
for ( auto rem : p - > t ) if ( productive . count ( rem . second ) ) remaining [ rem . first ] = rem . second ;
p - > t = std : : move ( remaining ) ;
}
for ( auto & d : duc ) if ( productive . count ( & d . second ) = = 0 ) unproductive . push_back ( d . first ) ;
for ( auto u : unproductive ) duc . erase ( u ) ;
}
EX void trace_relation ( vector < int > path1 , vector < int > path2 , int id ) {
int trans = max ( isize ( path1 ) , isize ( path2 ) ) ;
int ts1 = get_treestate_id ( t_origin [ id ] ) . second ;
int ts2 = ts1 ;
tcell * tat = t_origin [ id ] . at ;
for ( int i = 0 ; i < trans ; i + + ) {
println ( hlog , " states = " , tie ( ts1 , ts2 ) , " relation = " , tat ) ;
int t1 = i < isize ( path1 ) ? path1 [ i ] : ENDED ;
int t2 = i < isize ( path2 ) ? path2 [ i ] : ENDED ;
tat = rev_move2 ( tat , t1 , t2 ) ;
ts1 = get_abs_rule1 ( ts1 , t1 ) ;
ts2 = get_abs_rule1 ( ts2 , t2 ) ;
println ( hlog , " after moves: " , tie ( t1 , t2 ) ) ;
}
println ( hlog , " states = " , tie ( ts1 , ts2 ) , " relation = " , tat ) ;
}
EX void make_path_important ( tcell * s , vector < int > p ) {
for ( auto i : p ) if ( i > = 0 ) {
s = s - > cmove ( i ) ;
be_important ( s ) ;
}
}
EX void find_multiple_interpretation ( ) {
println ( hlog , " looking for multiple_interpretations " ) ;
struct searcher {
int ts1 , ts2 , ts3 ;
bool fin1 , fin2 , fin3 ;
bool split ;
transducer_transitions * q2 , * q3 ;
bool operator < ( const searcher & s2 ) const { return tie ( ts1 , ts2 , ts3 , fin1 , fin2 , fin3 , split , q2 , q3 ) < tie ( s2 . ts1 , s2 . ts2 , s2 . ts3 , s2 . fin1 , s2 . fin2 , s2 . fin3 , s2 . split , s2 . q2 , s2 . q3 ) ; }
} ;
set < searcher > in_queue ;
vector < searcher > q ;
vector < int > parent_id , parent_dir1 , parent_dir2 , parent_dir3 ;
auto enqueue = [ & ] ( const searcher & sch , int pid , int pdir1 , int pdir2 , int pdir3 ) {
if ( in_queue . count ( sch ) ) return ;
in_queue . insert ( sch ) ;
q . emplace_back ( sch ) ;
parent_id . emplace_back ( pid ) ;
parent_dir1 . emplace_back ( pdir1 ) ;
parent_dir2 . emplace_back ( pdir2 ) ;
parent_dir3 . emplace_back ( pdir3 ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
searcher sch = searcher { ts . tstate1 , ts . tstate1 , ts . tstate1 , false , false , false , false , & ( autom [ ts ] ) , & ( autom [ ts ] ) } ;
enqueue ( sch , - 1 , - 1 , - 1 , - 1 ) ;
}
for ( int i = 0 ; i < isize ( q ) ; i + + ) {
searcher sch = q [ i ] ;
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// println(hlog, i, ": ", tie(sch.ts1, sch.ts2, sch.ts3, sch.fin1, sch.fin2, sch.fin3, sch.split), tie(parent_id[i], parent_dir1[i], parent_dir2[i], parent_dir3[i]));
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flagtype both = sch . q2 - > accepting_directions & sch . q3 - > accepting_directions ;
if ( both & & ! ( sch . fin1 & & sch . fin2 & & sch . fin3 ) & & sch . split ) {
int at = i ;
while ( at > = 0 ) {
auto & sch = q [ at ] ;
println ( hlog , at , " : " , tie ( sch . ts1 , sch . ts2 , sch . ts3 , sch . fin1 , sch . fin2 , sch . fin3 , sch . split , sch . q2 , sch . q3 ) , tie ( parent_id [ at ] , parent_dir1 [ at ] , parent_dir2 [ at ] , parent_dir3 [ at ] ) ) ;
for ( auto & r : autom ) {
if ( & r . second = = q [ at ] . q2 ) println ( hlog , " q2 relation is " , r . first . relation , " : " , desc ( r . first . relation ) ) ;
if ( & r . second = = q [ at ] . q3 ) println ( hlog , " q3 relation is " , r . first . relation , " : " , desc ( r . first . relation ) ) ;
}
at = parent_id [ at ] ;
}
vector < int > path1 , path2 , path3 , path4 ;
int xdir = - 1 ;
for ( int dir = 0 ; dir < 64 ; dir + + ) if ( both & ( 1ll < < dir ) ) xdir = dir ;
println ( hlog , " multiple interpretation found for xdir = " , xdir ) ;
vstate vs ;
at = build_vstate ( vs , path1 , parent_dir1 , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts1 ; } ) ;
int at0 = at ;
println ( hlog , path1 ) ;
vs . movestack = { { xdir , MYSTERY } } ;
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bool ok = check_det ( vs ) ;
if ( ! ok ) return ;
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gen_path ( vs , path4 ) ;
println ( hlog , " path4 = " , path4 ) ;
build_vstate ( vs , path2 , parent_dir2 , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts2 ; } ) ;
println ( hlog , path2 ) ;
build_vstate ( vs , path3 , parent_dir3 , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts3 ; } ) ;
println ( hlog , path3 ) ;
tcell * s = treestates [ q [ at ] . ts1 ] . giver . at ;
auto s1 = s , s2 = s , s3 = s ;
for ( auto p : path1 ) s1 = rev_move2 ( s1 , ENDED , p ) ;
for ( auto p : path2 ) s2 = rev_move2 ( s2 , ENDED , p ) ;
for ( auto p : path3 ) s3 = rev_move2 ( s3 , ENDED , p ) ;
println ( hlog , " reached: " , tie ( s1 , s2 , s3 ) , " should reach: " , s1 - > cmove ( xdir ) ) ;
trace_relation ( path1 , path2 , treestates [ q [ at0 ] . ts1 ] . giver . at - > id ) ;
trace_relation ( path1 , path3 , treestates [ q [ at0 ] . ts1 ] . giver . at - > id ) ;
make_path_important ( s1 , path1 ) ;
make_path_important ( s2 , path1 ) ;
make_path_important ( s3 , path1 ) ;
if ( isize ( important ) = = impcount ) throw rulegen_failure ( " nothing important added " ) ;
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if ( ! ( flags & w_r3_all_errors ) ) throw rulegen_retry ( " multiple interpretation " ) ;
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}
int dirs1 = isize ( treestates [ sch . ts1 ] . rules ) ;
int dirs2 = isize ( treestates [ sch . ts2 ] . rules ) ;
int dirs3 = isize ( treestates [ sch . ts3 ] . rules ) ;
for ( int dir1 = ENDED ; dir1 < dirs1 ; dir1 + + )
for ( int dir2 = ENDED ; dir2 < dirs2 ; dir2 + + )
for ( int dir3 = ENDED ; dir3 < dirs3 ; dir3 + + ) {
if ( dir1 > = 0 & & sch . fin1 ) continue ;
if ( dir2 > = 0 & & sch . fin2 ) continue ;
if ( dir3 > = 0 & & sch . fin3 ) continue ;
searcher next ;
next . ts1 = get_abs_rule ( sch . ts1 , dir1 ) ;
if ( next . ts1 < 0 ) continue ;
next . ts2 = get_abs_rule ( sch . ts2 , dir2 ) ;
if ( next . ts2 < 0 ) continue ;
next . ts3 = get_abs_rule ( sch . ts3 , dir3 ) ;
if ( next . ts3 < 0 ) continue ;
if ( ! sch . q2 - > t . count ( { dir1 , dir2 } ) ) continue ;
if ( ! sch . q3 - > t . count ( { dir1 , dir3 } ) ) continue ;
next . q2 = sch . q2 - > t [ { dir1 , dir2 } ] ;
next . q3 = sch . q3 - > t [ { dir1 , dir3 } ] ;
next . fin1 = dir1 = = ENDED ;
next . fin2 = dir2 = = ENDED ;
next . fin3 = dir3 = = ENDED ;
next . split = sch . split | | ( dir2 ! = dir3 ) ;
enqueue ( next , i , dir1 , dir2 , dir3 ) ;
}
}
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) throw rulegen_retry ( " no multiple interpretation found after importants added " ) ;
throw rulegen_failure ( " no multiple interpretation found " ) ;
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}
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EX int max_err_iter = 4 ;
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EX void test_transducers ( ) {
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if ( flags & w_skip_transducers ) return ;
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autom . clear ( ) ;
int iterations = 0 ;
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int multiple_interpretations = 0 ;
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int err_iter = 0 ;
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while ( true ) {
next_iteration :
check_timeout ( ) ;
iterations + + ;
int changes = 0 ;
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multiple_interpretations = 0 ;
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struct searcher {
int ts ;
vector < transducer_transitions * > pstates ;
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// bool operator < (const searcher& s2) const { return tie(ts, pstates) < tie(s2.ts, s2.pstates); }
bool operator = = ( const searcher & s2 ) const { return tie ( ts , pstates ) = = tie ( s2 . ts , s2 . pstates ) ; }
} ;
struct searchhash {
size_t operator ( ) ( const searcher & s ) const {
size_t res = hsh ( s . ts ) ;
// https://stackoverflow.com/questions/20511347/a-good-hash-function-for-a-vector
for ( auto p : s . pstates ) res ^ = size_t ( p ) + 0x9e3779b9 + ( res < < 6 ) + ( res > > 2 ) ;
return res ;
}
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} ;
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std : : unordered_set < searcher , searchhash > in_queue ;
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vector < searcher > q ;
vector < int > parent_id ;
vector < int > parent_dir ;
auto enqueue = [ & ] ( const searcher & sch , int pid , int pdir ) {
if ( in_queue . count ( sch ) ) return ;
in_queue . insert ( sch ) ;
q . emplace_back ( sch ) ;
parent_id . emplace_back ( pid ) ;
parent_dir . emplace_back ( pdir ) ;
} ;
for ( auto t : t_origin ) {
transducer_state ts ;
ts . tstate1 = ts . tstate2 = get_treestate_id ( t ) . second ;
ts . relation = t . at ;
searcher sch = searcher { ts . tstate1 , { & ( autom [ ts ] ) } } ;
enqueue ( sch , - 1 , - 1 ) ;
}
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auto process = [ & ] ( int i ) {
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searcher sch = q [ i ] ;
int dirs = isize ( treestates [ sch . ts ] . rules ) ;
// println(hlog, i, ". ", "ts ", sch.ts, " states=", isize(sch.pstates), " from = ", tie(q[i].parent_dir, q[i].parent_dir));
for ( int dir = 0 ; dir < dirs ; dir + + ) {
int qty = 0 ;
for ( auto v : sch . pstates ) if ( v - > accepting_directions & ( 1 < < dir ) ) qty + + ;
for ( auto v : sch . pstates ) for ( auto & p : v - > t ) if ( p . first . first = = ENDED & & ( p . second - > accepting_directions & ( 1 < < dir ) ) ) qty + + ;
if ( qty > 1 ) {
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multiple_interpretations + + ;
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// print_transducer(autom);
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if ( ! ( flags & w_r3_all_errors ) ) {
vstate vs ;
vector < int > path1 ;
int at = build_vstate ( vs , path1 , parent_dir , parent_id , i , [ & ] ( int i ) { return q [ i ] . ts ; } ) ;
println ( hlog , " after path = " , path1 , " got multiple interpretation " ) ;
for ( auto v : sch . pstates ) if ( v - > accepting_directions & ( 1 < < dir ) ) println ( hlog , " state " , v ) ;
for ( auto v : sch . pstates ) for ( auto & p : v - > t ) if ( p . first . first = = ENDED & & ( p . second - > accepting_directions & ( 1 < < dir ) ) ) println ( hlog , " state " , v , " after accepting END/ " , p . first . second ) ;
println ( hlog , " starting at state: " , q [ at ] . ts , " reached state " , q [ i ] . ts ) ;
at = i ;
while ( true ) {
println ( hlog , " state " , q [ at ] . ts , " vs " , q [ at ] . pstates , " dir = " , parent_dir [ at ] ) ;
at = parent_id [ at ] ;
if ( at = = - 1 ) break ;
}
find_multiple_interpretation ( ) ;
}
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}
if ( qty = = 0 ) {
vstate vs ;
vs . need_cycle = false ;
vs . movestack = { { dir , MYSTERY } } ;
vector < int > path1 , path2 ;
int at = build_vstate ( vs , path1 , parent_dir , parent_id , i , [ & ] ( int j ) { return q [ j ] . ts ; } ) ;
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bool ok = check_det ( vs ) ;
if ( ! ok ) return ;
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gen_path ( vs , path2 ) ;
int trans = max ( isize ( path1 ) , isize ( path2 ) ) ;
int ts1 = q [ at ] . ts ;
int ts2 = q [ at ] . ts ;
tcell * tat = treestates [ ts1 ] . giver . at ;
// println(hlog, "root ", tat->id, " connecting ", path1, " dir ", dir, " to ", path2);
auto cstate = q [ at ] . pstates [ 0 ] ;
auto cstate_key = transducer_state { ts1 , ts1 , tat } ;
for ( int i = 0 ; i < trans ; i + + ) {
int t1 = i < isize ( path1 ) ? path1 [ i ] : ENDED ;
int t2 = i < isize ( path2 ) ? path2 [ i ] : ENDED ;
tat = rev_move2 ( tat , t1 , t2 ) ;
ts1 = get_abs_rule1 ( ts1 , t1 ) ;
ts2 = get_abs_rule1 ( ts2 , t2 ) ;
auto nstate_key = transducer_state { ts1 , ts2 , tat } ;
auto nstate = & ( autom [ nstate_key ] ) ;
if ( cstate - > t [ { t1 , t2 } ] & & cstate - > t [ { t1 , t2 } ] ! = nstate ) {
println ( hlog , " conflict! " ) ;
exit ( 1 ) ;
}
// println(hlog, cstate, " at ", cstate_key, " gets ", nstate, " at ", nstate_key, " in direction ", tie(t1, t2));
cstate - > t [ { t1 , t2 } ] = nstate ;
cstate = nstate ;
cstate_key = nstate_key ;
}
cstate - > accepting_directions | = ( 1 < < dir ) ;
changes + + ;
// goto next_iteration;
}
}
/* all OK here */
for ( int s = 0 ; s < dirs ; s + + ) {
auto r = get_abs_rule ( sch . ts , s ) ;
if ( r < 0 ) continue ;
searcher next ;
next . ts = r ;
for ( auto v : sch . pstates ) for ( auto & p : v - > t ) if ( p . first . first = = s ) next . pstates . push_back ( p . second ) ;
sort ( next . pstates . begin ( ) , next . pstates . end ( ) ) ;
auto ip = std : : unique ( next . pstates . begin ( ) , next . pstates . end ( ) ) ;
next . pstates . resize ( ip - next . pstates . begin ( ) ) ;
enqueue ( next , i , s ) ;
}
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} ;
for ( int i = 0 ; i < isize ( q ) ; i + + ) process ( i ) ;
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if ( changes ) {
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println ( hlog , " iteration " , iterations , " : changes = " , changes , " with " , isize ( autom ) , " states, queue size = " , isize ( q ) , " , add = " , isize ( important ) - impcount , " MI = " , multiple_interpretations ) ;
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if ( isize ( important ) > impcount | | multiple_interpretations ) err_iter + + ;
if ( err_iter < max_err_iter ) goto next_iteration ;
if ( err_iter = = max_err_iter ) max_err_iter + + ;
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}
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) throw rulegen_retry ( " errors found by transducers " ) ;
if ( ( flags & w_r3_all_errors ) & & multiple_interpretations ) {
println ( hlog , " multiple interpretations reported: " , multiple_interpretations ) ;
find_multiple_interpretation ( ) ;
}
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println ( hlog , " transducers found successfully after " , iterations , " iterations, " , isize ( autom ) , " states checked, queue size = " , isize ( q ) , " rmmemo size = " , isize ( rmmemo ) ) ;
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vector < vector < transducer > > special ( isize ( t_origin ) ) ;
for ( int tid = 0 ; tid < isize ( t_origin ) ; tid + + ) {
int dirs = t_origin [ tid ] . at - > type ;
special [ tid ] . resize ( dirs ) ;
for ( int dir = 0 ; dir < dirs ; dir + + )
extract ( autom , special [ tid ] [ dir ] , tid , dir ) ;
}
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set < cycle > checked ;
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if ( ! ( flags & w_skip_transducer_loops ) ) for ( int tid = 0 ; tid < isize ( t_origin ) ; tid + + ) {
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int id = 0 ;
/* if correct, each loop iteration recovers the identity, so we can build it just once */
transducer cum ;
extract_identity ( tid , - 1 , cum ) ;
be_productive ( cum ) ;
int id_size = isize ( cum ) ;
for ( auto & cyc : cycle_data [ tid ] ) {
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if ( checked . count ( cyc ) ) {
continue ;
}
auto cyc2 = cyc ;
int q = isize ( cyc . dirs ) ;
for ( int i = 0 ; i < q ; i + + ) {
for ( int j = 1 ; j < q ; j + + ) {
swap ( cyc2 . dirs [ j ] , cyc2 . dirs [ j - 1 ] ) ;
swap ( cyc2 . tids [ j ] , cyc2 . tids [ j - 1 ] ) ;
swap ( cyc2 . rdirs [ j ] , cyc2 . rdirs [ j - 1 ] ) ;
}
checked . insert ( cyc2 ) ;
}
println ( hlog , " Working on tid= " , tid , " cycle " , cyc . dirs , " ( " , id + + , " / " , isize ( cycle_data [ tid ] ) , " ) " ) ;
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check_timeout ( ) ;
indenter ind ( 2 ) ;
int ctid = tid ;
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for ( auto c : cyc . dirs ) {
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transducer result ;
println ( hlog , " special is " , tie ( ctid , c ) ) ;
compose_with ( cum , special [ ctid ] [ c ] , result ) ;
be_productive ( result ) ;
swap ( cum , result ) ;
ctid = t_origin [ ctid ] . at - > cmove ( c ) - > id ;
}
int err = 0 ;
for ( auto duc : cum ) for ( auto p : duc . second . t )
if ( p . first . first = = ENDED | | p . first . second ! = p . first . first ) err + + ;
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throw_identity_errors ( cum , cyc . dirs ) ;
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if ( id_size ! = isize ( cum ) ) println ( hlog , " error: identity not recovered correctly " ) ;
}
}
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) throw rulegen_retry ( " loop errors found by transducers " ) ;
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if ( ! ( flags & w_skip_transducer_terminate ) ) {
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println ( hlog , " Verifying distances " ) ;
map < pair < int , int > , vector < pair < int , int > > > by_roadsign ;
for ( int tsid = 0 ; tsid < isize ( treestates ) ; tsid + + )
for ( int dir = 0 ; dir < treestates [ tsid ] . giver . at - > type ; dir + + ) {
int r = get_abs_rule ( tsid , dir ) ;
if ( r > = 0 | | r = = DIR_PARENT ) continue ;
by_roadsign [ { treestates [ tsid ] . giver . at - > id , r } ] . emplace_back ( tsid , dir ) ;
}
int id = 0 ;
for ( auto & p : by_roadsign ) {
int ctid = p . first . first ;
int r = p . first . second ;
auto & v = rev_roadsign_id . at ( r ) ;
println ( hlog , " Working on rule " , v , " at " , ctid , " (# " , id + + , " / " , isize ( by_roadsign ) , " ), found in " , p . second ) ;
check_timeout ( ) ;
indenter ind ( 2 ) ;
transducer cum ;
extract_identity ( - 1 , r , cum ) ;
be_productive ( cum ) ;
if ( cum . empty ( ) ) { println ( hlog , " does not exist! " ) ; continue ; }
for ( int i = 0 ; i < isize ( v ) ; i + = 2 ) {
int c = v [ i ] ;
transducer result ;
println ( hlog , " special is " , tie ( ctid , c ) ) ;
compose_with ( cum , special [ ctid ] [ c ] , result ) ;
be_productive ( result ) ;
swap ( cum , result ) ;
println ( hlog , " should be " , v [ i + 1 ] - 1 ) ;
throw_distance_errors ( cum , p . second [ 0 ] . second , v [ i + 1 ] - 1 ) ;
ctid = t_origin [ ctid ] . at - > cmove ( c ) - > id ;
}
}
}
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) throw rulegen_retry ( " rule distance errors found by transducers " ) ;
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break ;
}
}
EX void check_upto ( int lev , int t ) {
vstate vs ;
int N = isize ( treestates ) ;
Uint32 start = SDL_GetTicks ( ) ;
for ( ignore_level = 1 ; ignore_level < = lev ; ignore_level + + ) {
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println ( hlog , " test ignore_level " , ignore_level ) ;
vs . need_cycle = false ;
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side_errors = rpath_errors = dist_errors = 0 ;
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for ( int i = 0 ; i < N ; i + + ) {
for ( int j = 0 ; j < isize ( treestates [ i ] . rules ) ; j + + ) {
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if ( SDL_GetTicks ( ) > start + t ) return ;
check_timeout ( ) ;
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int r = get_abs_rule ( i , j ) ;
if ( r < 0 & & r ! = DIR_PARENT ) {
vs . vcells . clear ( ) ;
vs . vcells . resize ( 1 ) ;
vs . vcells [ 0 ] . become ( i ) ;
vs . current_pos = vs . current_root = 0 ;
vs . movestack = { { j , MYSTERY } } ;
if ( check_debug > = 1 ) println ( hlog , " checking " , tie ( i , j ) ) ;
indenter ind ( 2 ) ;
check ( vs ) ;
}
}
}
vs . need_cycle = true ;
for ( int i = 0 ; i < N ; i + + ) {
int id = treestates [ i ] . giver . at - > id ;
for ( auto & cd : cycle_data [ id ] ) {
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if ( SDL_GetTicks ( ) > start + t ) return ;
check_timeout ( ) ;
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vs . vcells . clear ( ) ;
vs . vcells . resize ( 1 ) ;
vs . vcells [ 0 ] . become ( i ) ;
vs . current_pos = vs . current_root = 0 ;
vs . movestack . clear ( ) ;
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for ( auto v : cd . dirs ) vs . movestack . emplace_back ( v , MYSTERY ) ;
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reverse ( vs . movestack . begin ( ) , vs . movestack . end ( ) ) ;
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if ( check_debug > = 1 ) println ( hlog , " checking " , tie ( i , id , cd . dirs ) ) ;
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indenter ind ( 2 ) ;
check ( vs ) ;
}
}
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if ( ( flags & w_r3_all_errors ) & & isize ( important ) > impcount ) {
println ( hlog , " found errors: side " , side_errors , " dist " , dist_errors , " rpath " , rpath_errors ) ;
throw rulegen_retry ( " errors found " ) ;
}
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}
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}
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EX void optimize ( ) {
imp_as_set . clear ( ) ;
for ( auto t : important ) imp_as_set . insert ( t . at ) ;
/* optimize givers */
set < int > seen ;
vector < int > oqueue ;
int changes = 0 ;
int errors = 0 ;
auto visit = [ & ] ( twalker w , int expected , twalker parent ) {
int id = get_treestate_id ( w ) . second ;
if ( expected > = 0 & & expected ! = id ) {
errors + + ;
important . push_back ( parent ) ;
important . push_back ( w ) ;
return ;
}
if ( seen . count ( id ) ) return ;
seen . insert ( id ) ;
oqueue . push_back ( id ) ;
auto & g = treestates [ id ] . giver ;
if ( g ! = w ) changes + + ;
g = w ;
} ;
for ( auto t : t_origin ) visit ( t , - 1 , t ) ;
for ( int ii = 0 ; ii < isize ( oqueue ) ; ii + + ) {
int i = oqueue [ ii ] ;
for ( int j = 0 ; j < isize ( treestates [ i ] . rules ) ; j + + ) if ( treestates [ i ] . rules [ j ] > = 0 )
visit ( treestates [ i ] . giver + j + wstep , treestates [ i ] . rules [ j ] , treestates [ i ] . giver ) ;
}
int N = isize ( treestates ) ;
println ( hlog , " optimize: changes = " , changes , " errors = " , errors , " unreachable = " , N - isize ( seen ) ) ;
if ( errors ) throw rulegen_retry ( " error found in optimize " ) ;
int steps = 0 ;
for ( int i = 0 ; i < N ; i + + ) if ( ! seen . count ( i ) ) {
twalker at = treestates [ i ] . giver ;
if ( ! at . at ) continue ;
int r = i ;
while ( true ) {
if ( at . at - > dist = = 0 ) throw rulegen_failure ( " reached the root " ) ;
steps + + ;
get_parent_dir ( at ) ;
if ( at . at - > parent_dir = = - 1 ) throw rulegen_failure ( " no parent_dir for at " ) ;
at . spin = at . at - > parent_dir ;
at + = wstep ;
get_parent_dir ( at ) ;
if ( at . at - > parent_dir = = - 1 ) throw rulegen_failure ( " no parent_dir for at2 " ) ;
int r2 = get_treestate_id ( at ) . second ;
auto at2 = at ;
at2 . spin = at . at - > parent_dir ;
if ( at . at - > dist = = 0 ) at . at - > parent_dir = 0 ;
int j = - 1 ;
for ( int k = 0 ; k < at . at - > type ; k + + ) if ( at2 + k = = at ) j = k ;
if ( treestates [ r2 ] . rules . empty ( ) ) {
important . push_back ( at ) ;
break ;
}
// println(hlog, "found: ", r2, " seen: ", int(seen.count(r2)), " expected: ", r, " found: ", treestates[r2].rules[j], " dist=", at.at->dist);
if ( treestates [ r2 ] . rules [ j ] ! = r ) {
// println(hlog, "expected: ", r, " found: ", treestates[r2].rules[j], " add ", at+wstep, at2);
if ( imp_as_set . count ( ( at + wstep ) . at ) & & imp_as_set . count ( at2 . at ) )
throw rulegen_failure ( " already in imp " ) ;
important . push_back ( at + wstep ) ; important . push_back ( at2 ) ; break ;
}
r = r2 ; steps + + ;
}
}
if ( steps ) { println ( hlog , " steps = " , steps ) ; throw rulegen_retry ( " unreachable found in optimize " ) ; }
important . clear ( ) ;
for ( auto s : seen ) important . push_back ( treestates [ s ] . giver ) ;
}
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EX void check_road_shortcuts ( ) {
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println ( hlog , " road shortcuts = " , qroad , " treestates = " , isize ( treestates ) , " roadsigns = " , next_roadsign_id , " tcellcount = " , tcellcount , " try = " , try_count ) ;
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if ( qroad > last_qroad ) {
println ( hlog , " qroad_for = " , qroad_for ) ;
println ( hlog , " newcon = " , newcon , " tcellcount = " , tcellcount ) ; newcon = 0 ;
clear_codes ( ) ;
last_qroad = qroad ;
roadsign_id . clear ( ) ;
next_roadsign_id = - 100 ;
throw rulegen_retry ( " new road shortcuts " ) ;
}
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}
EX void check_validity_3d ( ) {
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println ( hlog , " checking validity, important = " , isize ( important ) ) ;
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imp_as_set . clear ( ) ;
for ( auto t : important ) imp_as_set . insert ( t . at ) ;
impcount = isize ( important ) ;
possible_parents . clear ( ) ;
int N = isize ( treestates ) ;
possible_parents . resize ( N ) ;
for ( int i = 0 ; i < N ; i + + ) {
auto & ts = treestates [ i ] ;
for ( int j = 0 ; j < isize ( ts . rules ) ; j + + ) if ( ts . rules [ j ] > = 0 )
possible_parents [ ts . rules [ j ] ] . emplace_back ( i , gmod ( j + ts . giver . spin , isize ( ts . rules ) ) ) ;
}
rev_roadsign_id . clear ( ) ;
for ( auto & rs : roadsign_id ) rev_roadsign_id [ rs . second ] = rs . first ;
check_upto ( max_ignore_level_pre , max_ignore_time_pre ) ;
test_transducers ( ) ;
check_upto ( max_ignore_level_post , max_ignore_time_post ) ;
println ( hlog , " Got it! " ) ;
}
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# if HDR
struct cycle {
vector < int > dirs ;
vector < int > tids ;
vector < int > rdirs ;
bool operator < ( const cycle & c2 ) const { return tie ( dirs , tids , rdirs ) < tie ( c2 . dirs , c2 . tids , c2 . rdirs ) ; }
} ;
# endif
EX vector < vector < cycle > > cycle_data ;
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EX void build_cycle_data ( ) {
cycle_data . clear ( ) ;
cycle_data . resize ( number_of_types ( ) ) ;
for ( int t = 0 ; t < number_of_types ( ) ; t + + ) {
cell * start = tcell_to_cell [ t_origin [ t ] . at ] ;
auto & sh0 = currentmap - > get_cellshape ( start ) ;
for ( int i = 0 ; i < start - > type ; i + + ) {
auto & f = sh0 . faces [ i ] ;
for ( int j = 0 ; j < isize ( f ) ; j + + ) {
hyperpoint v1 = kleinize ( sh0 . from_cellcenter * sh0 . faces [ i ] [ j ] ) ;
hyperpoint v2 = kleinize ( sh0 . from_cellcenter * sh0 . faces [ i ] [ ( j + 1 ) % isize ( f ) ] ) ;
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cycle cc ;
cc . dirs = { i } ;
cc . tids = { t } ;
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start - > cmove ( i ) ;
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cc . rdirs = { start - > c . spin ( i ) } ;
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transmatrix T = currentmap - > adj ( start , i ) ;
cell * at = start - > cmove ( i ) ;
cell * last = start ;
while ( at ! = start ) {
auto & sh1 = currentmap - > get_cellshape ( at ) ;
int dir = - 1 ;
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for ( int d = 0 ; d < at - > type ; d + + ) if ( at - > cmove ( d ) ! = last ) {
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int ok = 0 ;
for ( auto rv : sh1 . faces [ d ] ) {
hyperpoint v = kleinize ( T * sh1 . from_cellcenter * rv ) ;
if ( sqhypot_d ( 3 , v - v1 ) < 1e-6 ) ok | = 1 ;
if ( sqhypot_d ( 3 , v - v2 ) < 1e-6 ) ok | = 2 ;
}
if ( ok = = 3 ) dir = d ;
}
if ( dir = = - 1 ) throw hr_exception ( " cannot cycle " ) ;
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cc . tids . push_back ( get_id ( at ) ) ;
cc . dirs . push_back ( dir ) ;
cc . rdirs . push_back ( at - > c . spin ( dir ) ) ;
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T = T * currentmap - > adj ( at , dir ) ;
last = at ;
at = at - > cmove ( dir ) ;
}
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cycle_data [ t ] . push_back ( { std : : move ( cc ) } ) ;
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}
}
}
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println ( hlog , " cycle data computed " ) ;
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}
using classdata = pair < vector < int > , int > ;
vector < classdata > nclassify ;
vector < int > representative ;
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void genhoneycomb ( string fname ) {
if ( WDIM ! = 3 ) throw hr_exception ( " genhoneycomb not in honeycomb " ) ;
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if ( ! known ( ) ) throw hr_exception ( " rules not known " ) ;
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int qc = isize ( t_origin ) ;
vector < short > data ;
string side_data ;
map < int , vector < int > > rev_roadsign_id ;
for ( auto & rs : roadsign_id ) rev_roadsign_id [ rs . second ] = rs . first ;
int N = isize ( treestates ) ;
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nclassify . clear ( ) ;
nclassify . resize ( N ) ;
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for ( int i = 0 ; i < N ; i + + ) nclassify [ i ] = { { 0 } , i } ;
int numclass = 1 ;
while ( true ) {
println ( hlog , " N = " , N , " numclass = " , numclass ) ;
for ( int i = 0 ; i < N ; i + + ) {
auto & ts = treestates [ i ] ;
for ( int j = 0 ; j < isize ( ts . rules ) ; j + + ) {
int j1 = gmod ( j - ts . giver . spin , isize ( ts . rules ) ) ;
auto r = ts . rules [ j1 ] ;
if ( r < 0 ) nclassify [ i ] . first . push_back ( r ) ;
else nclassify [ i ] . first . push_back ( nclassify [ r ] . first [ 0 ] ) ;
}
}
sort ( nclassify . begin ( ) , nclassify . end ( ) ) ;
vector < int > last = { } ; int newclass = 0 ;
for ( int i = 0 ; i < N ; i + + ) {
if ( nclassify [ i ] . first ! = last ) {
newclass + + ;
last = nclassify [ i ] . first ;
}
nclassify [ i ] . first = { newclass - 1 } ;
}
sort ( nclassify . begin ( ) , nclassify . end ( ) , [ ] ( const classdata & a , const classdata & b ) { return a . second < b . second ; } ) ;
if ( numclass = = newclass ) break ;
numclass = newclass ;
}
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representative . resize ( numclass ) ;
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for ( int i = 0 ; i < isize ( treestates ) ; i + + ) representative [ nclassify [ i ] . first [ 0 ] ] = i ;
println ( hlog , " Minimized rules ( " , numclass , " states): " ) ;
for ( int i = 0 ; i < numclass ; i + + ) {
auto & ts = treestates [ representative [ i ] ] ;
print ( hlog , lalign ( 4 , i ) , " : " ) ;
for ( int j = 0 ; j < isize ( ts . rules ) ; j + + ) {
int j1 = gmod ( j - ts . giver . spin , isize ( ts . rules ) ) ;
auto r = ts . rules [ j1 ] ;
if ( r = = DIR_PARENT ) print ( hlog , " P " ) ;
else if ( r > = 0 ) print ( hlog , " " , nclassify [ r ] . first [ 0 ] ) ;
else print ( hlog , " S " , r ) ;
}
println ( hlog ) ;
}
println ( hlog ) ;
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vector < int > childpos ;
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for ( int i = 0 ; i < numclass ; i + + ) {
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childpos . push_back ( isize ( data ) ) ;
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auto & ts = treestates [ representative [ i ] ] ;
for ( int j = 0 ; j < isize ( ts . rules ) ; j + + ) {
int j1 = gmod ( j - ts . giver . spin , isize ( ts . rules ) ) ;
auto r = ts . rules [ j1 ] ;
if ( r = = DIR_PARENT ) {
data . push_back ( - 1 ) ;
side_data + = ( ' A ' + j ) ;
side_data + = " , " ;
}
else if ( r > = 0 ) {
data . push_back ( nclassify [ r ] . first [ 0 ] ) ;
}
else {
data . push_back ( - 1 ) ;
auto & str = rev_roadsign_id [ r ] ;
bool next = true ;
for ( auto ch : str ) {
if ( next ) side_data + = ( ' a ' + ch ) ;
next = ! next ;
}
side_data + = " , " ;
}
}
}
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childpos . push_back ( isize ( data ) ) ;
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shstream ss ;
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ss . write ( ss . get_vernum ( ) ) ;
mapstream : : save_geometry ( ss ) ;
ss . write ( fieldpattern : : use_rule_fp ) ;
ss . write ( fieldpattern : : use_quotient_fp ) ;
ss . write ( reg3 : : minimize_quotient_maps ) ;
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auto & fp = currfp ;
hwrite_fpattern ( ss , fp ) ;
vector < int > root ( qc , 0 ) ;
for ( int i = 0 ; i < qc ; i + + ) root [ i ] = nclassify [ get_treestate_id ( t_origin [ i ] ) . second ] . first [ 0 ] ;
println ( hlog , " root = " , root ) ;
hwrite ( ss , root ) ;
println ( hlog , " data = " , data ) ;
hwrite ( ss , data ) ;
println ( hlog , " side_data = " , side_data ) ;
hwrite ( ss , side_data ) ;
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println ( hlog , " childpos = " , childpos ) ;
hwrite ( ss , childpos ) ;
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println ( hlog , " compress_string " ) ;
string s = compress_string ( ss . s ) ;
fhstream of ( fname , " wb " ) ;
print ( of , s ) ;
}
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EX void cleanup3 ( ) {
roadsign_id . clear ( ) ;
rev_roadsign_id . clear ( ) ;
next_roadsign_id = - 100 ;
autom . clear ( ) ;
cycle_data . clear ( ) ;
road_shortcuts . clear ( ) ;
qroad_for . clear ( ) ;
qroad_memo . clear ( ) ;
possible_parents . clear ( ) ;
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rmmemo . clear ( ) ;
max_err_iter = 4 ;
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}
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# if CAP_COMMANDLINE
int readRuleArgs3 ( ) {
using namespace arg ;
if ( 0 ) ;
else if ( argis ( " -gen-honeycomb " ) ) {
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shift ( ) ; genhoneycomb ( arg : : args ( ) ) ;
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}
else if ( argis ( " -urq " ) ) {
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// -urq 7 to prepare honeycomb generation
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stop_game ( ) ;
shift ( ) ; int i = argi ( ) ;
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reg3 : : consider_rules = i > > 3 ;
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fieldpattern : : use_rule_fp = ( i & 1 ) ? 1 : 0 ;
fieldpattern : : use_quotient_fp = ( i & 2 ) ? 1 : 0 ;
reg3 : : minimize_quotient_maps = ( i & 4 ) ? 1 : 0 ;
}
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else if ( argis ( " -load-honeycomb " ) ) {
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PHASE ( 3 ) ;
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stop_game ( ) ;
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shift ( ) ; string s = arg : : args ( ) ;
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reg3 : : replace_rule_file = s ;
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shstream ins ( decompress_string ( read_file_as_string ( s ) ) ) ;
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ins . read ( ins . vernum ) ;
mapstream : : load_geometry ( ins ) ;
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reg3 : : consider_rules = 2 ;
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}
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else if ( argis ( " -less-states " ) ) {
shift ( ) ; rulegen : : less_states = argi ( ) ;
}
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else if ( argis ( " -dump-rules " ) ) {
start_game ( ) ;
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shift ( ) ; reg3 : : dump_rules ( arg : : args ( ) ) ;
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}
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else if ( argis ( " -clean-rules " ) ) {
cleanup ( ) ;
}
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else return 1 ;
return 0 ;
}
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auto hook3 = addHook ( hooks_args , 100 , readRuleArgs3 ) ;
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# endif
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}
}