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# include "rogueviz.h"
// used in: https://www.youtube.com/watch?v=H7NKhKTjHVE&feature=youtu.be
// run: -analogs
namespace hr {
namespace analogs {
patterns : : ePattern wp ;
flagtype wpf ;
texture : : texture_data earth ;
bool loaded ;
bool textured = true ;
basic_textureinfo tv ;
int earthpart ;
string spherename = " A " ;
string hypername = " B " ;
vector < reaction_t > models_to_use = {
[ ] {
if ( sphere ) {
pmodel = mdDisk ;
pconf . alpha = 1000 ;
pconf . scale * = pconf . alpha ;
View = cspin ( 1 , 2 , 20 * degree ) * View ;
}
else {
pmodel = mdHyperboloid ;
pconf . top_z = 4 ;
pconf . ballangle = - 20 ;
pconf . scale = .75 ;
}
spherename = " Euclidean sphere " ;
hypername = " Minkowski hyperboloid " ;
} ,
[ ] {
pmodel = mdDisk ;
pconf . alpha = 1 ;
pconf . scale = .9 ;
spherename = " stereographic projection " ;
if ( sphere ) pconf . scale * = .75 ;
hypername = " Poincaré disk model " ;
} ,
[ ] {
pmodel = mdDisk ;
pconf . alpha = 0 ;
pconf . scale = sphere ? 0.25 : .9 ;
spherename = " gnomonic projection " ;
hypername = " Beltrami-Klein disk model " ;
} ,
[ ] {
pmodel = mdDisk ;
pconf . alpha = 1000 ;
pconf . scale * = pconf . alpha ;
if ( hyperbolic ) pconf . scale * = .25 ;
spherename = " orthographic projection " ;
hypername = " Gans model " ;
} ,
[ ] {
pmodel = mdEquidistant ;
spherename = " azimuthal equidistant " ;
} ,
[ ] {
pmodel = mdEquiarea ;
spherename = " azimuthal equi-area " ;
} ,
[ ] {
pmodel = mdBandEquidistant ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " equirectangular projection " ;
hypername = " Lobachevsky coordinates " ;
} ,
[ ] {
pmodel = mdBand ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 0.9 ;
spherename = " Mercator projection " ;
hypername = " band model " ;
} ,
[ ] {
pmodel = mdBandEquiarea ;
pconf . scale = .5 ;
pconf . stretch = M_PI ;
spherename = " cylindrical equal-area " ;
} ,
[ ] {
pmodel = mdCentralCyl ;
pconf . scale = .5 ;
spherename = " central cylindrical " ;
} ,
[ ] {
pmodel = mdGallStereographic ;
pconf . scale = .5 ;
pconf . scale * = 1.8 ;
spherename = " Gall stereographic " ;
} ,
[ ] {
pmodel = mdMiller ;
pconf . scale = .5 ;
spherename = " Miller cylindrical " ;
} ,
[ ] {
pmodel = mdLoximuthal ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " loximuthal projection " ;
pconf . loximuthal_parameter = 15 * degree ;
} ,
[ ] {
pmodel = mdSinusoidal ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 1.5 ;
spherename = " (co)sinusoidal projection " ;
} ,
[ ] {
pmodel = mdMollweide ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " Mollweide projection " ;
} ,
[ ] {
pmodel = mdCollignon ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " Collignon projection " ;
} ,
[ ] {
pmodel = mdTwoPoint ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " two-point equidistant " ;
} ,
[ ] {
pmodel = mdSimulatedPerspective ;
pconf . scale = .5 ;
spherename = " two-point azimuthal " ;
} ,
[ ] {
pmodel = mdAitoff ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " Aitoff projection " ;
} ,
[ ] {
pmodel = mdHammer ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 1.3 ;
spherename = " Hammer projection " ;
} ,
[ ] {
pmodel = mdWinkelTripel ;
pconf . scale = .5 ;
if ( sphere ) pconf . scale * = 2 ;
spherename = " Winkel tripel projection " ;
} ,
[ ] {
pmodel = mdWerner ;
pconf . scale = .3 ;
spherename = " Werner projection " ;
} ,
} ;
ld prec = 5 ;
void draw_earth ( ) {
if ( textured & & ! loaded ) {
earth . twidth = earth . theight = 0 ; earth . stretched = true ;
// earth.readtexture("extra/to-earth.png");
earth . readtexture ( file_exists ( " textures/earth.png " ) ? " textures/earth.png " : " textures/earth320.png " ) ;
earth . loadTextureGL ( ) ;
loaded = true ;
}
auto tform = [ ] ( hyperpoint euc ) {
return xpush ( euc [ 0 ] * degree ) * ypush ( euc [ 1 ] * degree ) * C0 ;
} ;
if ( sphere & & textured ) {
shiftmatrix S = ggmatrix ( currentmap - > gamestart ( ) ) ;
tv . tvertices . clear ( ) ;
if ( prec < .5 ) prec = 1 ;
for ( ld x = - 180 ; x < 180 ; x + = prec )
for ( ld y = - 90 ; y < 90 ; y + = prec ) {
vector < hyperpoint > bases = {
point31 ( x , y , 0 ) ,
point31 ( x + prec , y , 0 ) ,
point31 ( x , y + prec , 0 ) ,
point31 ( x + prec , y , 0 ) ,
point31 ( x , y + prec , 0 ) ,
point31 ( x + prec , y + prec , 0 )
} ;
bool ok = true ;
if ( pmodel = = mdSimulatedPerspective ) for ( hyperpoint base : bases ) {
hyperpoint h = S . T * tform ( base ) ;
if ( h [ 2 ] < = 0.1 ) ok = false ;
}
if ( among ( pmodel , mdEquidistant , mdEquiarea ) ) for ( hyperpoint base : bases ) {
hyperpoint h = S . T * tform ( base ) ;
if ( h [ 2 ] < = - 0.999 ) ok = false ;
}
if ( ok ) for ( auto base : bases ) {
hyperpoint h = base ;
hyperpoint h1 = tform ( h ) ;
curvepoint ( h1 ) ;
hyperpoint vi = point31 ( ( h [ 0 ] + 180 ) / 360. , ( h [ 1 ] + 90 ) / 180. , 0 ) ;
tv . tvertices . push_back ( glhr : : pointtogl ( vi ) ) ;
color_t col = earth . get_texture_pixel ( vi [ 0 ] * earth . twidth , vi [ 1 ] * earth . theight ) ;
col & = 0xFFFFFF ;
addaura ( S * h1 , col , 0 ) ;
}
}
if ( isize ( tv . tvertices ) ) {
color_t full = 0xFFFFFFFF ;
part ( full , 0 ) = earthpart ;
auto & poly = queuecurve ( ggmatrix ( currentmap - > gamestart ( ) ) , 0 , full , PPR : : LINE ) ;
poly . flags | = POLY_TRIANGLES ;
poly . tinf = & tv ;
poly . offset_texture = 0 ;
tv . texture_id = earth . textureid ;
}
}
}
bool cycle_models = false ;
bool animate = true ;
EX void compare ( ) {
if ( ! animate ) return ;
centerover = cwt . at ;
spherename = " " ;
hypername = " " ;
ld t = ticks * 1. / anims : : period ;
t = frac ( t ) ;
if ( cycle_models ) {
int mtu = isize ( models_to_use ) ;
t * = mtu ;
if ( anims : : period < 100 ) {
t = ticks % mtu ;
println ( hlog , " t = " , t ) ;
}
int index = t ;
t = frac ( t ) ;
pconf . alpha = 1 ;
pconf . scale = .9 ;
pconf . stretch = 1 ;
models_to_use [ index ] ( ) ;
}
View = Id ;
ld t4 = t * 5 ;
int at4 = t4 ;
t4 - = at4 ;
t4 = t4 * t4 * ( 3 - 2 * t4 ) ;
earthpart = 192 ;
if ( at4 = = 0 )
earthpart = lerp ( 255 , earthpart , t4 ) ;
else if ( at4 = = 1 )
View = spin ( t4 * 180 * degree ) * View ;
else if ( at4 = = 2 )
View = xpush ( t4 * M_PI ) * spin ( M_PI ) * View ;
else if ( at4 = = 3 )
View = ypush ( t4 * M_PI ) * xpush ( M_PI ) * spin ( M_PI ) * View ;
else if ( at4 = = 4 ) {
View = ypush ( M_PI ) * xpush ( M_PI ) * spin ( M_PI ) * View ;
earthpart = lerp ( 255 , earthpart , 1 - t4 ) ;
}
anims : : moved ( ) ;
no_find_player = true ;
vid . cells_drawn_limit = 20000 ;
pconf . twopoint_param = 0.5 ;
neon_nofill = true ;
if ( hyperbolic & & pmodel = = mdWerner )
neon_mode = eNeon : : neon ;
else
neon_mode = eNeon : : none ;
vid . smart_area_based = ( pmodel ! = mdHyperboloid ) ;
if ( ! inHighQual ) {
vid . cells_drawn_limit = 1000 ;
}
}
EX bool ourStats ( ) {
draw_centerover = false ;
displayfr ( 10 , 10 + 2 * vid . fsize , 2 , vid . fsize * 2 , spherename , 0xFFFFFF , 0 ) ;
displayfr ( vid . xres - 10 , vid . yres - ( 10 + 2 * vid . fsize ) , 2 , vid . fsize * 2 , hypername , 0xFFFFFF , 16 ) ;
nohelp = true ;
nomenukey = true ;
clearMessages ( ) ;
glflush ( ) ;
hide_hud = false ;
return true ;
}
bool restrict_cell ( cell * c , const shiftmatrix & V ) {
if ( hyperbolic & & zebra40 ( c ) > = 40 )
c - > landparam = 0x0080C0 ;
if ( hyperbolic & & pmodel = = mdWerner & & hdist0 ( V . T * C0 ) > 3 )
return true ;
return false ;
}
int current_index = - 1 ;
void choose_projection ( ) {
cmode = sm : : SIDE | sm : : MAYDARK ;
gamescreen ( 0 ) ;
dialog : : init ( XLAT ( " choose projection " ) , 0xFFFFFFFF , 150 , 0 ) ;
for ( int i = 0 ; i < isize ( models_to_use ) ; i + + ) {
hypername = " " ;
if ( 1 ) {
dynamicval < projection_configuration > vp ( pconf , pconf ) ;
dynamicval < transmatrix > v ( View , View ) ;
models_to_use [ i ] ( ) ;
}
dialog : : addBoolItem ( hypername = = " " ? spherename : spherename + " / " + hypername , i = = current_index , ' a ' + i ) ;
dialog : : add_action ( [ i ] {
current_index = i ;
dual : : switch_to ( 0 ) ;
models_to_use [ i ] ( ) ;
dual : : switch_to ( 1 ) ;
models_to_use [ i ] ( ) ;
} ) ;
}
dialog : : addBack ( ) ;
dialog : : display ( ) ;
}
void show ( ) {
cmode = sm : : SIDE | sm : : MAYDARK ;
gamescreen ( 0 ) ;
dialog : : init ( XLAT ( " hyperbolic analogs " ) , 0xFFFFFFFF , 150 , 0 ) ;
add_edit ( prec ) ;
dialog : : addItem ( " choose a projection " , ' p ' ) ;
dialog : : add_action_push ( choose_projection ) ;
add_edit ( earthpart ) ;
add_edit ( textured ) ;
add_edit ( animate ) ;
add_edit ( cycle_models ) ;
dialog : : addBack ( ) ;
dialog : : display ( ) ;
}
void enable ( ) {
using rogueviz : : rv_hook ;
vid . linequality = 4 ;
firstland = specialland = laCanvas ;
patterns : : whichCanvas = ' F ' ;
colortables [ ' F ' ] [ 0 ] = 0x80C080 ;
colortables [ ' F ' ] [ 1 ] = 0x80A080 ;
pconf . scale = .3 ;
vid . use_smart_range = 2 ;
vid . smart_range_detail = 2 ;
mapeditor : : drawplayer = false ;
showstartmenu = false ;
dual : : enable ( ) ;
dual : : switch_to ( 0 ) ;
set_geometry ( gSphere ) ;
set_variation ( eVariation : : pure ) ;
firstland = specialland = laCanvas ;
dual : : switch_to ( 1 ) ;
set_geometry ( gNormal ) ;
set_variation ( eVariation : : pure ) ;
firstland = specialland = laCanvas ;
rv_hook ( hooks_frame , 100 , draw_earth ) ;
rv_hook ( hooks_drawcell , 100 , restrict_cell ) ;
rv_hook ( anims : : hooks_anim , 100 , compare ) ;
rv_hook ( hooks_prestats , 100 , ourStats ) ;
rv_hook ( hooks_o_key , 80 , [ ] ( o_funcs & v ) { v . push_back ( named_dialog ( " hyperbolic analogs " , show ) ) ; } ) ;
}
auto msc = arg : : add3 ( " -analogs " , enable )
+ addHook ( hooks_configfile , 100 , [ ] {
param_f ( prec , " analogs_precision " )
- > editable ( 0 , 30 , .5 , " precision " , " larger values are less precise " , ' p ' ) ;
param_b ( animate , " analogs_animate " )
- > editable ( " animate " , ' a ' ) ;
param_b ( cycle_models , " analogs_cycle " )
- > editable ( " cycle models in the animation " , ' m ' ) ;
param_i ( earthpart , " earthpart " )
- > editable ( 0 , 255 , 15 , " Earth transparency " , " " , ' t ' ) ;
param_b ( textured , " analogs_texture " )
- > editable ( " draw Earth " , ' T ' ) ;
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} )
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+ addHook_rvslides ( 131 , [ ] ( string s , vector < tour : : slide > & v ) {
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if ( s ! = " mixed " ) return ;
using namespace tour ;
v . push_back ( slide {
" projections/Earth and the hyperbolic plane " , 10 , LEGAL : : NONE | QUICKGEO ,
" Cartographers need to project the surface of Earth to a flat paper. However, since the surface of Earth is curved, there is no perfect way to do this. "
" Some projections will be conformal (map angles and small shapes faithfully), equidistant (map distances along SOME lines faithfully), equal-area (map areas proportionally), etc., "
" but no map will be all at once. Cartographers use many projections. \n \n "
" We need these projections because the Earth has positive curvature, while the paper has no curvature. Interestingly, "
" most of the popular projections can be generalized, as projections from surface of curvature any K1 to surfaces of any curvature K2! \n \n "
" This slide focuses on the hyperbolic analogs of popular spherical projections (projecting H² to E²). "
" Press '5' to enable cycling between different projections, or 'o' for more options. "
,
[ ] ( presmode mode ) {
slide_url ( mode , ' y ' , " YouTube link (with description) " , " https://youtu.be/H7NKhKTjHVE " ) ;
slide_url ( mode , ' m ' , " HyperRogue page about projections " , " http://www.roguetemple.com/z/hyper/models.php " ) ;
setCanvas ( mode , ' 0 ' ) ;
if ( mode = = pmStart ) {
enable ( ) ;
start_game ( ) ;
slide_backup ( cycle_models ) ;
slide_backup ( anims : : period ) ;
}
if ( mode = = pmStop ) {
dual : : disable ( ) ;
start_game ( ) ;
}
if ( mode = = pmKey ) {
cycle_models = ! cycle_models ;
if ( cycle_models ) anims : : period * = 12 ;
else anims : : period / = 12 ;
}
} } ) ;
callhooks ( rogueviz : : pres : : hooks_build_rvtour , " projections " , v ) ;
} ) ;
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}
}