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hyperrogue/devmods/manual-animation.cpp

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#include "../hyper.h"
// A tool to create smooth manually controlled movement animations in 3D geometries.
// Press 'f' to start controlling
// 'qweasdzxc' will move the camera and additionally rotate the view a bit (except 's')
// 'b' goes back 1 frame, 'e' undoes 30 frames
// 'r' starts recording
// 1234 change movement speed (see console for details)
// 67890 change rotation speed (see console for details)
namespace hr {
bool saving_positions;
int next_pos_tick;
using frame = tuple<transmatrix, transmatrix, cell*>;
vector<frame> saved;
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bool trailer_turn(int delta) {
if(saving_positions)
View = cpush(2, -delta/8000.) * cspin(0, 2, (mousex - current_display->xcenter) * delta / -1000000.) * cspin(1, 2, (mousey - current_display->ycenter) * delta / -1000000.) * View;
return true;
}
bool recording;
bool keys_on = false;
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void trailer_frame() {
// if(saving_positions || !isize(saved))
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if(!recording && keys_on) queuestr(current_display->xcenter, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
if(!recording && keys_on) queuestr(current_display->xcenter/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
if(!recording && keys_on) queuestr(current_display->xcenter*3/2, current_display->ycenter, 0, 16, "+", 0xFFFFFFFF);
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if(saving_positions && ticks > next_pos_tick) {
next_pos_tick += 66;
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saved.emplace_back(View, current_display->local_perspective, centerover);
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println(hlog, "frames = ", isize(saved));
}
}
ld stepdist = 0.02;
ld stepang = 0.01;
ld spin_distance = 0;
bool spinning_around;
bool fixed_orientation;
transmatrix orientation_to_fix;
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bool move_camera(transmatrix T) {
for(int it=0; it<5; it++) {
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saved.emplace_back(View, current_display->local_perspective, centerover);
if(spinning_around) {
for(int s=0; s<100; s++)
shift_view(ztangent(-spin_distance/100));
rotate_view(T);
for(int s=0; s<100; s++)
shift_view(ztangent(spin_distance/100));
}
else {
shift_view(ztangent(-stepdist));
spin_distance += stepdist;
rotate_view(T);
}
if(fixed_orientation) {
println(hlog, "cat ", inverse(View) * C0);
transmatrix iView = inverse(View);
iView = nisot::translate(iView * C0) * orientation_to_fix;
View = inverse(iView);
println(hlog, "cat ", inverse(View) * C0);
}
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}
println(hlog, "frames = ", isize(saved), " distance = ", spin_distance);
playermoved = false;
return true;
}
bool spin_around(transmatrix T) {
for(int it=0; it<5; it++) {
}
println(hlog, "frames = ", isize(saved), " spinning");
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playermoved = false;
return true;
}
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namespace sn { pair<heptagon*,heptagon*> getcoord(heptagon *h); }
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bignum bdiff(heptagon *h1, heptagon *h2) {
if(h1 == h2) return 0;
auto p = bdiff(h1->move(3), h2->move(3));
int d = h1->c.spin(3) - h2->c.spin(3);
println(hlog, "d=", d, " p = ", p.get_str(10000));
return p + p + bignum(d);
}
#define BASE 10
/*
void o_addmul(bignum& b0, const bignum& b, int factor) {
int K = isize(b.digits);
if(K > isize(b0.digits)) b0.digits.resize(K);
int carry = 0;
for(int i=0; ; i++) {
bool cnt = (i<K || (carry > 0 && carry < -1) || (carry == -1 && i < isize(b0.digits)));
println(hlog, "cnt = ", cnt, " carry = ", carry
if(!cnt) break;
println(hlog, "i=", i, " carry start=", carry);
if(i >= isize(b0.digits)) b0.digits.push_back(0);
long long l = b0.digits[i];
l += carry;
if(i < K) l += b.digits[i] * factor;
carry = 0;
if(l >= BASE) carry = l / BASE;
if(l < 0) carry = -(BASE-1-l) / BASE;
l -= carry * BASE;
b0.digits[i] = l;
println(hlog, "carry=", carry);
}
println(hlog, "carry end=", carry);
if(carry < 0) b0.digits.back() -= BASE;
while(isize(b0.digits) && b0.digits.back() == 0) b0.digits.pop_back();
} */
void get_b4_distance() {
heptagon *h1 = currentmap->gamestart()->master;
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heptagon *h2 = centerover->master;
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if(h1->distance != h2->distance)
println(hlog, "Z difference: ", h2->distance - h1->distance);
else if(sn::in()) {
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auto c1 = sn::getcoord(h1);
auto c2 = sn::getcoord(h2);
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println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
println(hlog, "Y difference: ", bdiff(c1.second, c2.second).get_str(10000));
println(hlog, "X difference> ", bdiff(c2.first, c1.first).get_str(10000));
println(hlog, "Y difference> ", bdiff(c2.second, c1.second).get_str(10000));
}
}
void recall(frame& f = saved.back()) {
tie(View, current_display->local_perspective, centerover) = f;
playermoved = false;
}
void load_animation(string fname) {
fhstream f(fname, "r");
int siz;
f.read<int>(siz);
saved.resize(siz);
for(int i=0; i<isize(saved); i++) {
auto& [a, b, d] = saved[i];
hread_raw(f, a);
hread_raw(f, b);
int tmp = 0; hread_raw(f, tmp);
if(cryst) {
crystal::coord co;
hread_raw(f, co);
d = crystal::get_heptagon_at(co)->c7;
}
if(nil) {
nilv::mvec co;
hread_raw(f, co);
d = nilv::get_heptagon_at(co)->c7;
}
}
println(hlog, "loaded animation of ", isize(saved), " frames");
recall();
}
EX transmatrix spintox_good(const hyperpoint& H) {
if(GDIM == 2 || prod) return spintox(H);
double v = -atan2(H[2], H[1]);
return cspin(2, 1, -v) * spintoc(cspin(2, 1, v) * H, 0, 1) *cspin(2, 1, v);
// cspin(2, 1, v) * spintoc(cspin(2, 1, -v) * H, 0, 1);
}
void denan() {
for(int i=1; i<isize(saved)-1; i++) {
auto& [V, b, co] = saved[i];
if(isnan(V[0][0])) {
println(hlog, "nan at ", i, " @ ", co);
saved[i] = saved[i-1];
}
}
}
transmatrix relm(cell *a, cell *b) {
forCellIdEx(c, id, b) if(c == a) return currentmap->adj(b, id);
forCellIdEx(c, id, b)
forCellIdEx(d, id2, c) if(d == a) return currentmap->adj(b, id) * currentmap->adj(c, id2);
return currentmap->relative_matrix(a, b, C0);
}
void smoothen() {
ld total = 0;
for(int a=1; a<3; a++)
for(int i=1; i<isize(saved)-1; i++) if((a^i)&1) {
auto& [V, b, co] = saved[i];
auto& [Vl, bl, col] = saved[i-1];
auto& [Vn, bn, con] = saved[i+1];
forCellCM(c, co);
hyperpoint hl = V * relm(col, co) * inverse(Vl) * C0;
hyperpoint hn = V * relm(con, co) * inverse(Vn) * C0;
hyperpoint hm = mid(hl, hn);
if(isnan(hm[0])) {
println(hlog, "Vl = ", Vl);
println(hlog, "V = ", V);
println(hlog, "Vn = ", Vn);
println(hlog, "cells ", col, co, con);
println(hlog, "crl= ", relm(col, co));
println(hlog, "crm= ", relm(con, co));
continue;
}
total += hdist0(hm);
V = gpushxto0(hm) * V;
auto xhn = gpushxto0(hm) * hn;
transmatrix T = cspin(0, 2, -M_PI/2) * spintox_good(cspin(0, 2, M_PI/2) * xhn) * cspin(0, 2, M_PI/2);
V = T * V;
// println(hlog, hn, " -> ", T * xhn);
}
println(hlog, "total = ", total);
}
string mrec_file = "devmods/manual/%05d.png";
int mrec_x = 1920;
int mrec_y = 1080;
int mrec_cells = 24000;
int mrec_first = 0, mrec_last = 999999;
ld mrec_sightrange = 6;
int mrec_drawn = 10;
int mrec_generated = 1000;
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bool trailer_handleKey(int sym, int uni) {
if(sym == 'f' && (cmode & sm::NORMAL)) {
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keys_on = !keys_on;
println(hlog, "keys_on = ", keys_on);
return true;
}
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if(keys_on) {
if(sym == ',') { vid.fov *= 1.1; mouseaim_sensitivity *= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
if(sym == '.') { vid.fov /= 1.1; mouseaim_sensitivity /= 1.1; println(hlog, "fov = ", vid.fov, " sens = ", mouseaim_sensitivity); }
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if(sym == 't') {
if(!saved.empty()) {
println(hlog, "frames = ", isize(saved));
saved.pop_back();
}
if(!saved.empty()) {
recall();
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}
return true;
}
/* if(sym == 'e') {
dialog::editNumber(stepdist, 0, 1, 0.1, 0.1, "", "");
dialog::scaleLog();
} */
if(sym == 's') return move_camera(Id);
if(sym == 'a') return move_camera(cspin(0, 2, stepang));
if(sym == 'd') return move_camera(cspin(0, 2, -stepang));
if(sym == 'q') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, stepang));
if(sym == 'w') return move_camera(cspin(1, 2, stepang));
if(sym == 'e') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, stepang));
if(sym == 'z') return move_camera(cspin(0, 2, stepang) * cspin(1, 2, -stepang));
if(sym == 'x') return move_camera(cspin(1, 2, -stepang));
if(sym == 'c') return move_camera(cspin(0, 2, -stepang) * cspin(1, 2, -stepang));
if(sym == '1') { stepdist = 0; println(hlog, "dist = ", stepdist); return true; }
if(sym == '2') { stepdist = 0.01; println(hlog, "dist = ", stepdist); return true; }
if(sym == '3') { stepdist = 0.02; println(hlog, "dist = ", stepdist); return true; }
if(sym == '4') { stepdist = 0.05; println(hlog, "dist = ", stepdist); return true; }
if(sym == '6') { stepang = 0.001; println(hlog, "ang = ", stepang); return true; }
if(sym == '7') { stepang = 0.003; println(hlog, "ang = ", stepang); return true; }
if(sym == '8') { stepang = 0.01; println(hlog, "ang = ", stepang); return true; }
if(sym == '9') { stepang = 0.03; println(hlog, "ang = ", stepang); return true; }
if(sym == '0') { stepang = 0.1; println(hlog, "ang = ", stepang); return true; }
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if(sym == 'p') { get_b4_distance(); return true; }
if(sym == 'o') {
println(hlog, "spin_distance = ", spin_distance, " reset to 0, i to spin");
spin_distance = 0;
return true;
}
if(sym == 'j') {
fixed_orientation = !fixed_orientation;
orientation_to_fix = inverse(inverse(nisot::translate(inverse(View) * C0)) * inverse(View));
transmatrix iView = inverse(View);
orientation_to_fix = inverse(nisot::translate(iView * C0)) * iView;
println(hlog, "fixed_orientation = ", orientation_to_fix);
return true;
}
if(sym == 'i') {
spinning_around = !spinning_around;
if(spinning_around) println(hlog, "spinning mode");
else println(hlog, "tank mode");
}
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if(sym == SDLK_F4) {
saving_positions = !saving_positions;
next_pos_tick = ticks;
println(hlog, "saving_positions = ", saving_positions);
return true;
}
if(sym == 'b' && isize(saved) > 1) {
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saved.pop_back();
println(hlog, "back to ", isize(saved), " frames");
recall();
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return true;
}
if(sym == 'u') {
for(int i=0; i<30; i++) if(isize(saved)) saved.pop_back();
println(hlog, "back to ", isize(saved), " frames");
if(isize(saved)) recall();
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return true;
}
if(sym == '[') {
fhstream f("devmods/manan-record.mar", "w");
f.write<int>(isize(saved));
for(int i=0; i<isize(saved); i++) {
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auto& [a, b, d] = saved[i];
hwrite_raw(f, a);
hwrite_raw(f, b);
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int tmp = 0; hwrite_raw(f, tmp);
if(cryst) {
auto at = crystal::get_coord(d->master);
hwrite_raw(f, at);
}
else if(nil) {
auto at = nilv::get_coord(d->master);
hwrite_raw(f, at);
}
}
println(hlog, "saved animation of ", isize(saved), " frames");
}
if(sym == ']') load_animation("devmods/manan-record.mar");
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if(sym == 'r') {
recording = true;
if(mouseaim_sensitivity) {
mouseaim_sensitivity = 0;
println(hlog, "disabled mouseaim");
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return true;
}
if(musicvolume) {
println(hlog, "disabled music");
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musicvolume = 0;
Mix_VolumeMusic(0);
return true;
}
println(hlog, "starting recording");
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saving_positions = false;
// vid.cells_drawn_limit = 1000000;
int i = 0;
shot::take("anim/start.png");
shot::transparent = false;
shot::shotx = mrec_x;
shot::shoty = mrec_y;
// shot::shotx = 4096;
// shot::shoty = 4096;
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// shot::shotx = 1920;
// shot::shoty = 1080;
// shot::shot_aa = 2;
// solnihv::solrange_xy = 30;
// solnihv::solrange_z = 6;
sightranges[geometry] = mrec_sightrange;
vid.cells_drawn_limit = mrec_drawn;
vid.cells_generated_limit = mrec_generated;
// vid.stereo_mode = sODS;
// sightranges[geometry] = 7;
// sightranges[geometry] += 1;
// static int lasti = 68;
ray::max_cells = mrec_cells;
// 60..4352
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system("mkdir -p devmods/manual/");
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for(auto& p: saved) {
// sightranges[geometry] = 4 + i * 2. / isize(saved);
recall(p);
// tie(View, current_display->local_perspective, centerover) = p;
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ticks = i * 1000 / 30;
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// if(i % 10 != 0) {i++; continue; }
if(i >= mrec_first && i < mrec_last) {
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println(hlog, "recording frame ", i);
shot::take(format(mrec_file.c_str(), i));
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}
else
println(hlog, "skipping frame ", i);
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i++;
}
// lasti = i;
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recording = false;
}
}
return false;
}
int readArgs() {
using namespace arg;
if(0) ;
else if(argis("-loada")) {
start_game();
shift(); load_animation(args());
}
else if(argis("-smoothen")) {
PHASEFROM(2);
shift(); int nsm = argi();
denan();
for(int i=0; i<nsm; i++) smoothen();
}
else if(argis("-mrecxy")) {
PHASEFROM(2);
shift(); mrec_x = argi();
shift(); mrec_y = argi();
}
else if(argis("-mrecq")) {
PHASEFROM(2);
shift(); mrec_cells = argi();
}
else if(argis("-mrecr")) {
PHASEFROM(2);
shift(); mrec_sightrange = argf();
shift(); mrec_drawn = argi();
shift(); mrec_generated = argi();
}
else if(argis("-mrecf")) {
PHASEFROM(2);
shift(); mrec_first = argi();
}
else if(argis("-mrecl")) {
PHASEFROM(2);
shift(); mrec_last = argi();
}
else if(argis("-mrec-to")) {
PHASEFROM(2);
shift(); mrec_file = args();
}
else return 1;
return 0;
}
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auto hook =
addHook(hooks_handleKey, 100, trailer_handleKey)
+ addHook(hooks_drawmap, 100, trailer_frame)
+ addHook(shmup::hooks_turn, 100, trailer_turn)
+ addHook(hooks_args, 100, readArgs)
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+ 0;
}